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![Mark Street](/assets/img/avatar_default.png)
I moved *some* of the PSX-specific stuff out of the common `Makefile` and into the `Makefile.psx.mk` -- there is still more that could be done here, but this should be enough to have the correct rules for PSX and PSP with the desired assembler. Also threw in a bonus feature where I've removed the `move` macro from `macro.inc` because `maspsx` does this automagically for you now.