sotn-decomp/config/splat.us.weapon.yaml
2024-09-23 10:54:27 -07:00

1117 lines
24 KiB
YAML

options:
platform: psx
basename: weapon
base_path: ..
build_path: build/us
target_path: disks/us/BIN/WEAPON0.BIN
asm_path: asm/us/weapon
asset_path: assets/weapon
src_path: src/weapon
ld_script_path: build/us/weapon.ld
compiler: GCC
symbol_addrs_path:
- config/symbols.us.txt
- config/symbols.us.weapon.txt
- config/symbols.us.weapon.txt.in
undefined_funcs_auto_path: config/undefined_funcs_auto.us.weapon.txt
undefined_syms_auto_path: config/undefined_syms_auto.us.weapon.txt
find_file_boundaries: yes
use_legacy_include_asm: no
extensions_path: tools/splat_ext
symbol_name_format: $SEG_$VRAM
section_order:
- ".data"
- ".rodata"
- ".text"
- ".bss"
sha1: b8dcd64f95d197d3f59ab3e46f67897ecdc477cb
segments:
- name: f_000
type: grey4
start: 0x00000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x04000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x04040, animset, w_000_1]
- [0x04A44, animset, w_000_2]
- [0x04A44, data, w_000] # empty
- [0x04A44, .data, w_000]
- [0x050D4, c, w_000]
- [0x05700, sbss, w_000] # empty
- name: f_001
type: grey4
start: 0x07000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x0B000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x0B040, animset, w_001_1]
- [0x0BA44, animset, w_001_2]
- [0x0BA44, data, w_001]
- [0x0BFF8, .rodata, w_001]
- [0x0C014, c, w_001]
- [0x0D430, sbss, w_001]
- name: f_002
type: grey4
start: 0x0E000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x12000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x12040, animset, w_002_1]
- [0x12884, animset, w_002_2]
- [0x12884, .data, w_002]
- [0x12BDC, c, w_002]
- [0x13200, sbss, w_002]
- name: f_003
type: grey4
start: 0x15000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x19000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x19040, animset, w_003_1]
- [0x19884, animset, w_003_2]
- [0x19884, data, w_003]
- [0x19C40, c, w_003]
- [0x1A26C, sbss, w_003]
- name: f_004
type: grey4
start: 0x1C000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x20000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x20040, animset, w_004_1]
- [0x20EAC, animset, w_004_2]
- [0x20EAC, data, w_004]
- [0x2131C, c, w_004]
- [0x2196C, sbss, w_004]
- name: f_005
type: grey4
start: 0x23000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x27000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x27040, animset, w_005_1]
- [0x27EAC, animset, w_005_2]
- [0x27EAC, data, w_005]
- [0x2831C, c, w_005]
- [0x28998, sbss, w_005]
- name: f_006
type: grey4
start: 0x2A000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x2E000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x2E040, animset, w_006_1]
- [0x2E884, animset, w_006_2]
- [0x2E884, data, w_006]
- [0x2EC40, .rodata, w_006]
- [0x2EC54, c, w_006]
- [0x2F9B8, sbss, w_006]
- name: f_007
type: grey4
start: 0x31000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x35000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x35040, animset, w_007_1]
- [0x35884, animset, w_007_2]
- [0x35884, .data, w_007]
- [0x35CA0, c, w_007]
- [0x36918, sbss, w_007]
- name: f_008
type: grey4
start: 0x38000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x3C000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x3C040, animset, w_008_1]
- [0x3C804, animset, w_008_2]
- [0x3C804, data, w_008]
- [0x3CAC4, .rodata, w_008]
- [0x3CB4C, c, w_008]
- [0x3DF78, sbss, w_008]
- name: f_009
type: grey4
start: 0x3F000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x43000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x43040, animset, w_009_1]
- [0x43804, animset, w_009_2]
- [0x43804, data, w_009]
- [0x43AC4, .rodata, w_009]
- [0x43B4C, c, w_009]
- [0x450F0, sbss, w_009]
- name: f_010
type: grey4
start: 0x46000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x4A000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x4A040, animset, w_010_1]
- [0x4A8EC, animset, w_010_2]
- [0x4A8EC, data, w_010]
- [0x4AC08, .rodata, w_010]
- [0x4ACC0, c, w_010]
- [0x4CC1C, sbss, w_010]
- name: f_011
type: grey4
start: 0x4D000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x51000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x51040, animset, w_011_1]
- [0x51958, animset, w_011_2]
- [0x51958, data, w_011]
- [0x51C40, .rodata, w_011]
- [0x51CDC, c, w_011]
- [0x53810, sbss, w_011]
- name: f_012
type: grey4
start: 0x54000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x58000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x58040, animset, w_012_1]
- [0x582B0, animset, w_012_2]
- [0x582B0, .data, w_012]
- [0x58ACC, c, w_012]
- [0x59B28, sbss, w_012]
- name: f_013
type: grey4
start: 0x5B000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x5F000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x5F040, animset, w_013_1]
- [0x5F2B0, animset, w_013_2]
- [0x5F2B0, data, w_013]
- [0x5F608, .rodata, w_013]
- [0x5F62C, c, w_013]
- [0x60C10, sbss, w_013]
- name: f_014
type: grey4
start: 0x62000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x66000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x66040, animset, w_014_1]
- [0x662B0, animset, w_014_2]
- [0x662B0, data, w_014]
- [0x665BC, c, w_014]
- [0x67584, sbss, w_014]
- name: f_015
type: grey4
start: 0x69000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x6D000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x6D040, animset, w_015_1]
- [0x6D2B0, animset, w_015_2]
- [0x6D478, data, w_015]
- [0x6D7E4, c, w_015]
- [0x6EFC8, sbss, w_015]
- name: f_016
type: grey4
start: 0x70000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x74000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x74040, animset, w_016_1]
- [0x742B0, animset, w_016_2]
- [0x742B0, data, w_016]
- [0x745F8, .rodata, w_016]
- [0x7460C, c, w_016]
- [0x75D74, sbss, w_016]
- name: f_017
type: grey4
start: 0x77000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x7B000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x7B040, animset, w_017_1]
- [0x7B040, animset, w_017_2]
- [0x7B040, .data, w_017]
- [0x7B3AC, c, w_017]
- [0x7C0F4, sbss, w_017]
- name: f_018
type: grey4
start: 0x7E000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x82000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x82040, animset, w_018_1]
- [0x82488, animset, w_018_2]
- [0x82488, data, w_018]
- [0x82740, c, w_018]
- [0x831B4, sbss, w_018]
- name: f_019
type: grey4
start: 0x85000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x89000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x89040, animset, w_019_1]
- [0x8930C, animset, w_019_2]
- [0x8930C, data, w_019]
- [0x89554, c, w_019]
- [0x89DB4, sbss, w_019]
- name: f_020
type: grey4
start: 0x8C000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x90000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x90040, animset, w_020_1]
- [0x90630, animset, w_020_2]
- [0x90630, data, w_020]
- [0x90BA0, .rodata, w_020]
- [0x90BC8, c, w_020]
- [0x92238, sbss, w_020]
- name: f_021
type: grey4
start: 0x93000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x97000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x97040, animset, w_021_1]
- [0x97564, animset, w_021_2]
- [0x97564, data, w_021]
- [0x97798, .rodata, w_021]
- [0x977B4, c, w_021]
- [0x98B78, sbss, w_021]
- name: f_022
type: grey4
start: 0x9A000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0x9E000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0x9E040, animset, w_022_1]
- [0x9E540, animset, w_022_2]
- [0x9E540, data, w_022]
- [0x9E814, c, w_022]
- [0x9EF80, sbss, w_022]
- name: f_023
type: grey4
start: 0xA1000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0xA5000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0xA5040, animset, w_023_1]
- [0xA58A4, animset, w_023_2]
- [0xA58A4, data, w_023]
- [0xA5CF4, .rodata, w_023]
- [0xA5D80, c, w_023]
- [0xA797C, sbss, w_023]
- name: f_024
type: grey4
start: 0xA8000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0xAC000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0xAC040, animset, w_024_1]
- [0xAC804, animset, w_024_2]
- [0xAC804, data, w_024]
- [0xACD54, .rodata, w_024]
- [0xACDE0, c, w_024]
- [0xAEBF4, sbss, w_024]
- name: f_025
type: grey4
start: 0xAF000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0xB3000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0xB3040, animset, w_025_1]
- [0xB3804, animset, w_025_2]
- [0xB3804, data, w_025]
- [0xB3AE4, .rodata, w_025]
- [0xB3B74, c, w_025]
- [0xB5918, sbss, w_025]
- name: f_026
type: grey4
start: 0xB6000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0xBA000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0xBA040, animset, w_026_1]
- [0xBA804, animset, w_026_2]
- [0xBA804, data, w_026]
- [0xBAAF0, .rodata, w_026]
- [0xBAB9C, c, w_026]
- [0xBCC3C, sbss, w_026]
- name: f_027
type: grey4
start: 0xBD000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
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vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0xC1040, animset, w_027_1]
- [0xC1A18, animset, w_027_2]
- [0xC1A18, data, w_027]
- [0xC1CCC, .rodata, w_027]
- [0xC1D54, c, w_027]
- [0xC36EC, sbss, w_027]
- name: f_028
type: grey4
start: 0xC4000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
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vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0xC8040, animset, w_028_1]
- [0xC8804, animset, w_028_2]
- [0xC8804, data, w_028]
- [0xC8B68, .rodata, w_028]
- [0xC8BF4, c, w_028]
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- name: f_029
type: grey4
start: 0xCB000
vram: 0
width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0xCF000
vram: 0x8017A000
align: 4
subalign: 4
subsegments:
- [0xCF040, animset, w_029_1]
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- [0xCF884, data, w_029]
- [0xCFD54, .rodata, w_029]
- [0xCFDD8, c, w_029]
- [0xD19A0, sbss, w_029]
- name: f_030
type: grey4
start: 0xD2000
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height: 128
- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- name: f_031
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start: 0xD9000
vram: 0
width: 256
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- [0xDD704, data, w_031]
- [0xDD918, c, w_031]
- [0xDDF88, sbss, w_031]
- name: f_032
type: grey4
start: 0xE0000
vram: 0
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height: 128
- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
- [0xE4040, animset, w_032_1]
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- [0xE4924, c, w_032]
- [0xE5020, sbss, w_032]
- name: f_033
type: grey4
start: 0xE7000
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width: 256
height: 128
- type: code
exclusive_ram_id: weapon
start: 0xEB000
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align: 4
subalign: 4
subsegments:
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- [0xEC2C8, sbss, w_033]
- name: f_034
type: grey4
start: 0xEE000
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width: 256
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- name: f_035
type: grey4
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- [0xF9B78, sbss, w_035]
- name: f_036
type: grey4
start: 0xFC000
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- type: code
exclusive_ram_id: weapon
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subalign: 4
subsegments:
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- name: f_037
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- name: f_038
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- [0x10EC08, data, w_038]
- [0x10EDEC, c, w_038]
- [0x10F844, sbss, w_038]
- name: f_039
type: grey4
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- name: f_040
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
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- [0x11C504, data, w_040]
- [0x11C874, c, w_040]
- [0x11D540, sbss, w_040]
- name: f_041
type: grey4
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- type: code
exclusive_ram_id: weapon
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align: 4
subalign: 4
subsegments:
- [0x123040, animset, w_041_1]
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- [0x123284, .data, w_041]
- [0x123560, .rodata, w_041]
- [0x123574, c, w_041]
- [0x124200, sbss, w_041]
- name: f_042
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