mirror of
https://github.com/Xeeynamo/sotn-decomp.git
synced 2024-10-07 02:24:01 +00:00
c1b36a1029
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And fix some segment offsets.
92 lines
2.6 KiB
YAML
92 lines
2.6 KiB
YAML
options:
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platform: psx
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basename: stcen
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base_path: ..
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build_path: build/hd
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target_path: disks/pspeu/PSP_GAME/USRDIR/res/ps/hdbin/cen.bin
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asm_path: asm/hd/st/cen
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asset_path: assets/st/cen
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src_path: src/st/cen
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ld_script_path: build/hd/stcen.ld
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compiler: GCC
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symbol_addrs_path:
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- config/symbols.hd.txt
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- config/symbols.hd.stcen.txt
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undefined_funcs_auto_path: config/undefined_funcs_auto.hd.stcen.txt
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undefined_syms_auto_path: config/undefined_syms_auto.hd.stcen.txt
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find_file_boundaries: true
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use_legacy_include_asm: false
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migrate_rodata_to_functions: true
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asm_jtbl_label_macro: jlabel
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symbol_name_format: hd_$VRAM
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section_order:
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- .data
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- .rodata
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- .text
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- .bss
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- .sbss
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ld_bss_is_noload: false
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disasm_unknown: true
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include_macro_inc: false
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sha1: 32698a322586d2fd4249467c99f5102faff44f30
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segments:
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- name: stcen
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type: code
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start: 0
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vram: 0x80180000
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align: 4
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subalign: 4
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subsegments:
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- [0x0, .data, header]
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- [0x1EC, .data, e_laydef]
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- [0x394, .data, e_init]
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- [0x4D4, .data, st_debug]
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- [0x554, .data, e_breakable]
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- [0x5D8, .data, cutscene]
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- [0x684, data, cutscene]
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- [0x6BC, .data, F890]
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- [0x7E8, .data, st_update]
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- [0x814, .data, collision]
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- [0xBD4, .data, e_red_door]
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- [0xBEC, .data, st_common]
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- [0xDEC, data, e_collect]
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- [0x10DC, data, e_misc]
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- [0x11F8, .data, e_particles]
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- [0x127C, .data, e_room_fg]
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- [0x1308, .data, rooms]
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- [0x1334, .data, e_layout]
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- [0x1424, data]
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- [0x6A0C, .data, tile_data]
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- [0xC62C, .data, sprites]
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- [0xD434, .rodata, cutscene]
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- [0xD4B8, .rodata, F890]
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- [0xD4E0, .rodata, e_red_door]
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- [0xD4F8, .rodata, e_collect]
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- [0xD580, .rodata, e_misc]
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- [0xD5CC, .rodata, e_stage_name]
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- [0xD5E0, .rodata, prim_helpers]
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- [0xD5E8, c, st_debug]
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- [0xD884, c, e_breakable]
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- [0xDB00, c, DB18]
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- [0xDEF4, c, cutscene]
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- [0xF818, c, F890]
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- [0x10DA0, c, st_update]
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- [0x111D4, c, collision]
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- [0x12990, c, create_entity]
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- [0x13508, c, e_red_door]
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- [0x141B8, c, st_common]
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- [0x15668, c, e_collect]
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# no blit_char
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- [0x16BD8, c, e_misc]
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- [0x1A140, c, e_stage_name]
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- [0x1A868, c, e_particles]
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- [0x1B0AC, c, e_room_fg]
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- [0x1B240, c, popup]
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- [0x1B570, c, prim_helpers]
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- [0x1BDA0, .bss, header]
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- [0x1BE00, .bss, create_entity]
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- [0x1be10, sbss, bss]
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- [0x1CA10, sbss, cutscene]
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- [0x1CAC4, sbss, e_collect]
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- [0x1CB04]
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