.. |
psxsdk
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Decompile few libgpu & libgte functions (#1090)
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2024-03-03 13:43:02 -08:00 |
saturn
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Decompile func_06010008 (#366)
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2023-07-17 21:22:21 +01:00 |
common.h
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EntityStageNamePopup (#994)
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2024-01-19 03:07:13 +00:00 |
entity.h
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Decompile ST0 func_801AF774 (#1048)
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2024-02-08 18:14:50 -08:00 |
game.h
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Render the explored castle map (#1081)
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2024-02-24 09:53:54 -08:00 |
gte.inc
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Update splat (#247)
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2023-06-12 06:04:25 +01:00 |
include_asm.h
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Migrate .rodata to functions for main.exe (#1078)
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2024-02-24 11:35:01 +00:00 |
items.h
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DRA HandleMenu (#701)
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2023-10-25 10:54:33 -07:00 |
lba.h
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Import data and rodata in 47BB8 (#763)
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2023-11-11 19:18:15 +00:00 |
log.h
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Allow main roundtrip across different states (#804)
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2023-11-22 22:52:10 +00:00 |
macro.inc
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Update maspsx (--expand-li) (#877)
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2023-12-20 21:13:37 +00:00 |
macros.h
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DRA func_801309B4, func_80130E94, func_8013136C (#1063)
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2024-02-17 11:18:26 -08:00 |
main.inc
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Upload disassembly
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2022-01-02 13:35:44 +00:00 |
memcard.h
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Extract memory card icons (#166)
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2023-12-11 23:12:13 -08:00 |
objects.h
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Decompile EntityMessageBox (#536)
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2023-09-01 10:08:20 +01:00 |
player.h
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DRA+RIC CanTeleportToOtherCastle matching (#449)
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2023-08-08 10:12:53 -07:00 |
primitive.h
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Decompile ST0 func_801ABBBC (#1041)
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2024-02-06 23:01:05 +00:00 |
servant.h
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TT_000 func_80172120 (#791)
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2023-11-19 10:14:32 -08:00 |
settings.h
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DRA func_80107614 matching
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2023-05-13 15:18:43 +01:00 |
sfx.h
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SEL import banks and fix headers (#951)
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2024-01-07 20:41:47 +00:00 |
stage.h
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RWRP related deduping and refactoring (#975)
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2024-01-13 11:40:56 +00:00 |
types.h
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Decompile RIC EntityCrossBoomerang (#1019)
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2024-02-01 10:31:17 -08:00 |
unkstruct.h
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DRA Import some data in 7E4BC (#1068)
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2024-02-18 14:24:03 -08:00 |
weapon.h
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Decompile DRA AlucardHandleDamage (#985)
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2024-01-16 23:05:47 +00:00 |