sotn-decomp/config
Luciano Ciccariello 8bd9937ace
Split 5087C.c to menu.c (#830)
Refactoring with no functional changes. `5087C.c` is currently a bloated
file that contains both a game state machine to handle the gameplay and
the menu handler.

This PR splits the menu handler into its own new file `menu.c`. 

The way I detected the file split is the amount of `.rodata` strings
defined between the new last function of `5087C.c` and everything else
related to the menu.
2023-12-11 08:14:42 +00:00
..
saturn Saturn: Decompile entrypoint, don't strip elfs (#659) 2023-10-02 06:47:44 -07:00
check.hd.sha HD DRA build 🆗 2023-05-04 22:47:27 +01:00
check.saturn.sha Saturn: Add Alucard overlay (#658) 2023-10-01 16:26:24 -07:00
check.us.sha Split BIN/WEAPON0.BIN (#154) 2023-08-10 23:56:40 +01:00
disk.us.lba Writes built binaries into build/us/ 2023-02-21 20:06:27 +00:00
splat.hd.dra.yaml Split 5087C.c to menu.c (#830) 2023-12-11 08:14:42 +00:00
splat.us.dra.yaml Split 5087C.c to menu.c (#830) 2023-12-11 08:14:42 +00:00
splat.us.main.yaml Extract and document all functions from main.exe (#736) 2023-11-06 14:53:27 -08:00
splat.us.ric.yaml Decompile RIC func_801719A4 (#827) 2023-12-10 16:17:15 -08:00
splat.us.stcen.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stdre.yaml Rearrange some files to remove padding (#819) 2023-12-07 17:28:44 -08:00
splat.us.stmad.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stno3.yaml MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
splat.us.stnp3.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stnz0.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.strwrp.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stsel.yaml Update external tools (#764) 2023-11-19 13:44:44 +00:00
splat.us.stst0.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.stwrp.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
splat.us.tt_000.yaml TT_000 func_80172120 (#791) 2023-11-19 10:14:32 -08:00
splat.us.weapon.yaml Enhance make extract on PSX (#662) 2023-10-05 09:26:29 +01:00
symbols.beta.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.hd.dra.txt Decompile DRA func_801028AC (#818) 2023-12-07 08:24:33 -08:00
symbols.hd.txt Rename some entity functions (#826) 2023-12-10 10:08:41 -08:00
symbols.stmad.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.dra.txt Rearrange some files to remove padding (#819) 2023-12-07 17:28:44 -08:00
symbols.us.ric.txt Rename some entity functions (#826) 2023-12-10 10:08:41 -08:00
symbols.us.stcen.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stdre.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stno3.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stnp3.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stnz0.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.strwrp.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stsel.txt Extract and document all functions from main.exe (#736) 2023-11-06 14:53:27 -08:00
symbols.us.stst0.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.stwrp.txt MAD func_8019bed4 (#806) 2023-11-23 20:04:41 +00:00
symbols.us.tt_000.txt TT_000 func_801733D4 (#789) 2023-11-18 18:40:14 -08:00
symbols.us.txt Rename some entity functions (#826) 2023-12-10 10:08:41 -08:00
symbols.us.weapon.txt Enhance Makefile for WEAPON0.BIN (#466) 2023-08-14 02:03:54 +01:00
symbols.us.weapon.txt.in EntityWeaponShieldSpell symbol (#508) 2023-08-24 12:31:05 +01:00
undefined_syms.beta.txt Update splat (#247) 2023-06-12 06:04:25 +01:00
undefined_syms.hd.txt Structures and symbols clean-up (#581) 2023-09-13 15:29:39 -04:00
undefined_syms.us.txt Replace RoomDimensions with Tilemap (#730) 2023-11-04 16:43:45 +00:00