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psxsdk
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Decompile remaining functions in libgte reg03.c (#1599)
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2024-09-13 10:39:42 -07:00 |
saturn
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Decompile func_06010008 (#366)
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2023-07-17 21:22:21 +01:00 |
bios.h
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Replace BIOS Trampolines (#1133)
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2024-05-17 08:45:26 +01:00 |
common.h
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RIC blueprint docs (#1577)
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2024-09-07 01:29:56 +01:00 |
cutscene.h
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Extract cutscene scripts, portraits and normalize code (#1686)
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2024-09-28 19:56:35 -07:00 |
disk.h
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Decompile PrologueScroll (#1358)
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2024-06-27 19:52:31 -07:00 |
entity.h
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Decompile tt_001 func_us_801720E4 (#1713)
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2024-10-02 17:26:40 -07:00 |
game.h
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Move unkB8 out of Ext and into Entity (#1706)
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2024-10-02 19:16:52 +01:00 |
gte.inc
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Update splat (#247)
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2023-06-12 06:04:25 +01:00 |
include_asm.h
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Add BOSS/MAR.BIN (#1608)
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2024-09-15 21:49:56 +01:00 |
items.h
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Add AGPL license (#1565)
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2024-09-06 16:14:55 -04:00 |
lba.h
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Add AGPL license (#1565)
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2024-09-06 16:14:55 -04:00 |
log.h
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Update clang-format as self-contained binary (#1257)
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2024-06-04 21:07:50 +01:00 |
macro.inc
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Use allegrex assembler for PSP (#1424)
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2024-07-22 15:36:28 -04:00 |
main.inc
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Upload disassembly
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2022-01-02 13:35:44 +00:00 |
memcard.h
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Add AGPL license (#1565)
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2024-09-06 16:14:55 -04:00 |
objects.h
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MAD quick matches (#1287)
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2024-06-08 23:02:00 +01:00 |
player.h
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Update clang-format as self-contained binary (#1257)
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2024-06-04 21:07:50 +01:00 |
primitive.h
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Decompile EntityMariaCutscene of boss/mar (#1649)
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2024-09-22 10:20:23 +01:00 |
servant.h
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Decompile tt_001 func_us_80171284 (#1712)
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2024-10-02 11:10:35 -07:00 |
settings.h
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Update clang-format as self-contained binary (#1257)
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2024-06-04 21:07:50 +01:00 |
sfx.h
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More sfxIDs (#1665)
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2024-09-24 09:45:53 -07:00 |
stage.h
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Move Some cen Data to Logical Compile Unit (#1492)
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2024-08-09 10:30:12 +01:00 |
types.h
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Enable spu init (#1344)
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2024-06-19 09:37:07 -07:00 |
unkstruct.h
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Refactor some stuff with subweapons (#1702)
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2024-09-30 21:19:51 +01:00 |
weapon.h
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Decompile w58 (Alucart Shield) Shield Spell (#1439)
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2024-07-26 19:13:51 +01:00 |