sotn-decomp/include
2024-10-02 17:26:40 -07:00
..
psxsdk Decompile remaining functions in libgte reg03.c (#1599) 2024-09-13 10:39:42 -07:00
saturn Decompile func_06010008 (#366) 2023-07-17 21:22:21 +01:00
bios.h Replace BIOS Trampolines (#1133) 2024-05-17 08:45:26 +01:00
common.h RIC blueprint docs (#1577) 2024-09-07 01:29:56 +01:00
cutscene.h Extract cutscene scripts, portraits and normalize code (#1686) 2024-09-28 19:56:35 -07:00
disk.h Decompile PrologueScroll (#1358) 2024-06-27 19:52:31 -07:00
entity.h Decompile tt_001 func_us_801720E4 (#1713) 2024-10-02 17:26:40 -07:00
game.h Move unkB8 out of Ext and into Entity (#1706) 2024-10-02 19:16:52 +01:00
gte.inc Update splat (#247) 2023-06-12 06:04:25 +01:00
include_asm.h Add BOSS/MAR.BIN (#1608) 2024-09-15 21:49:56 +01:00
items.h Add AGPL license (#1565) 2024-09-06 16:14:55 -04:00
lba.h Add AGPL license (#1565) 2024-09-06 16:14:55 -04:00
log.h Update clang-format as self-contained binary (#1257) 2024-06-04 21:07:50 +01:00
macro.inc Use allegrex assembler for PSP (#1424) 2024-07-22 15:36:28 -04:00
main.inc Upload disassembly 2022-01-02 13:35:44 +00:00
memcard.h Add AGPL license (#1565) 2024-09-06 16:14:55 -04:00
objects.h MAD quick matches (#1287) 2024-06-08 23:02:00 +01:00
player.h Update clang-format as self-contained binary (#1257) 2024-06-04 21:07:50 +01:00
primitive.h Decompile EntityMariaCutscene of boss/mar (#1649) 2024-09-22 10:20:23 +01:00
servant.h Decompile tt_001 func_us_80171284 (#1712) 2024-10-02 11:10:35 -07:00
settings.h Update clang-format as self-contained binary (#1257) 2024-06-04 21:07:50 +01:00
sfx.h More sfxIDs (#1665) 2024-09-24 09:45:53 -07:00
stage.h Move Some cen Data to Logical Compile Unit (#1492) 2024-08-09 10:30:12 +01:00
types.h Enable spu init (#1344) 2024-06-19 09:37:07 -07:00
unkstruct.h Refactor some stuff with subweapons (#1702) 2024-09-30 21:19:51 +01:00
weapon.h Decompile w58 (Alucart Shield) Shield Spell (#1439) 2024-07-26 19:13:51 +01:00