..
psxsdk
PSXSDK: libgpu ext, sys ( #862 )
2023-12-18 16:27:54 -05:00
saturn
Decompile func_06010008 ( #366 )
2023-07-17 21:22:21 +01:00
common.h
Decompile DRA EntitySubwpnReboundStone ( #788 )
2023-11-18 23:53:38 +00:00
entity.h
Decompile NP3 func_801D0B40 ( #847 )
2023-12-15 09:04:14 +00:00
game.h
Decompile SEL func_801B76F0 ( #867 )
2023-12-18 23:02:16 +00:00
gte.inc
Update splat ( #247 )
2023-06-12 06:04:25 +01:00
include_asm.h
Custom debugging module ( #108 )
2023-08-10 18:55:24 +01:00
items.h
DRA HandleMenu ( #701 )
2023-10-25 10:54:33 -07:00
lba.h
Import data and rodata in 47BB8 ( #763 )
2023-11-11 19:18:15 +00:00
log.h
Allow main roundtrip across different states ( #804 )
2023-11-22 22:52:10 +00:00
macro.inc
Change li
macro; decompile w_029 func_ptr_80170004 ( #648 )
2023-09-26 23:58:15 +01:00
macros.h
w_000 matching ( #465 )
2023-08-14 09:21:59 -07:00
main.inc
Upload disassembly
2022-01-02 13:35:44 +00:00
memcard.h
Extract memory card icons ( #166 )
2023-12-11 23:12:13 -08:00
objects.h
Decompile EntityMessageBox ( #536 )
2023-09-01 10:08:20 +01:00
player.h
DRA+RIC CanTeleportToOtherCastle matching ( #449 )
2023-08-08 10:12:53 -07:00
servant.h
TT_000 func_80172120 ( #791 )
2023-11-19 10:14:32 -08:00
settings.h
DRA func_80107614 matching
2023-05-13 15:18:43 +01:00
sfx.h
Decompile EntitySubwpnBible (DRA and RIC) ( #831 )
2023-12-11 15:01:25 -08:00
stage.h
Start sharing some common stage code ( #464 )
2023-09-02 23:55:48 -07:00
types.h
Decompile RIC func_801719A4 ( #827 )
2023-12-10 16:17:15 -08:00
unkstruct.h
DRA Import menu data ( #837 )
2023-12-12 16:28:09 -08:00
weapon.h
EntityWeaponShieldSpell symbol ( #508 )
2023-08-24 12:31:05 +01:00