sotn-decomp/config/symbols.us.tt_000.txt
H.M. Burger 73030b2b5b
Refactor/Naming for tt_000 (#1775)
Refactoring tt_000 for naming functions and variables.
May have to touch tt_001 for some bits as I come across similar
patterns.

This is about the half way point of refactoring tt_000. A lot of the
pseudo-shared logic and variables between this and tt_001 are done. Most
of what is left is bat entity specific behavior.
2024-10-12 21:48:13 +01:00

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g_PlaySfxStep = 0x80171090;
CheckEntityValid = 0x801713C8;
CalculateAngleToEntity = 0x80173F30;
GetTargetPositionWithDistanceBuffer = 0x80173F74;
s_IsServantDestroyed = 0x80174D3C;