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![H.M. Burger](/assets/img/avatar_default.png)
Refactoring tt_000 for naming functions and variables. May have to touch tt_001 for some bits as I come across similar patterns. This is about the half way point of refactoring tt_000. A lot of the pseudo-shared logic and variables between this and tt_001 are done. Most of what is left is bat entity specific behavior.
6 lines
181 B
Plaintext
6 lines
181 B
Plaintext
g_PlaySfxStep = 0x80171090;
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CheckEntityValid = 0x801713C8;
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CalculateAngleToEntity = 0x80173F30;
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GetTargetPositionWithDistanceBuffer = 0x80173F74;
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s_IsServantDestroyed = 0x80174D3C;
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