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https://github.com/krystalgamer/spidey-decomp.git
synced 2024-12-01 01:11:19 +00:00
checkpoint: i fucked up
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22
ob.cpp
22
ob.cpp
@ -284,6 +284,9 @@ void validate_CItem(void){
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void validate_CBody(void){
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VALIDATE_SIZE(CBody, 0x158);
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VALIDATE(CBody, field_44, 0x44);
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VALIDATE(CBody, mCBodyFlags, 0x46);
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VALIDATE(CBody, mAccellorVel, 0x60);
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@ -311,6 +314,19 @@ void validate_CBody(void){
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VALIDATE(CBody, field_DC, 0xDC);
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VALIDATE(CBody, field_E2, 0xE2);
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VALIDATE(CBody, field_F8, 0xF8);
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VALIDATE(CBody, field_FC, 0xFC);
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VALIDATE(CBody, field_100, 0x100);
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VALIDATE(CBody, field_104, 0x104);
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VALIDATE(CBody, field_108, 0x108);
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VALIDATE(CBody, field_10C, 0x10C);
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VALIDATE(CBody, SNbrFaces, 0x11C);
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VALIDATE(CBody, alsoOutlineRelated, 0x120);
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VALIDATE(CBody, outlineR, 0x124);
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VALIDATE(CBody, outlineG, 0x125);
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VALIDATE(CBody, outlineB, 0x126);
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VALIDATE(CBody, field_128, 0x128);
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VALIDATE(CBody, field_12A, 0x12A);
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VALIDATE(CBody, field_141, 0x141);
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@ -330,12 +346,6 @@ void validate_CSuper(void){
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*/
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VALIDATE(CSuper, field_10C, 0x10C);
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VALIDATE(CSuper, SNbrFaces, 0x11C);
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VALIDATE(CSuper, alsoOutlineRelated, 0x120);
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VALIDATE(CSuper, outlineR, 0x124);
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VALIDATE(CSuper, outlineG, 0x125);
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VALIDATE(CSuper, outlineB, 0x126);
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VALIDATE(CSuper, field_128, 0x128);
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8
ob.h
8
ob.h
@ -73,7 +73,13 @@ public:
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__int16 field_E2;
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unsigned char padAfterE2[0x10C-0xE2-2];
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unsigned char padAfterE2[0xF8-0xE2-2];
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int field_F8;
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int field_FC;
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int field_100;
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int field_104;
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int field_108;
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int field_10C;
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unsigned char padB[0x10-4];
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5
web.h
5
web.h
@ -12,9 +12,6 @@ public:
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class CDomePiece : public CBody {
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public:
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int padBeforeF8;
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int field_F8;
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int field_FC;
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};
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class CDome : public CBody {
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@ -25,6 +22,7 @@ public:
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class CDomeRing : public CBody {
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public:
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/*
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int padCDomeRing;
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int field_F8;
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@ -32,6 +30,7 @@ public:
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int field_100;
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int field_104;
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int field_108;
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*/
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unsigned char lastCDomeRing;
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};
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