mirror of
https://github.com/zeldaret/ss.git
synced 2024-12-04 03:21:43 +00:00
26af4db82d
* update from dtk-template and start work towards using clangd * include <a> -> "a" * Update build.yml * remove/add non-trivial class in union warning
38 lines
564 B
C++
38 lines
564 B
C++
#ifndef DECOMP_UNKNOWN_TYPES_H
|
|
#define DECOMP_UNKNOWN_TYPES_H
|
|
|
|
#include "common.h"
|
|
|
|
// MOST LIKELY mVEC
|
|
struct Vec3f {
|
|
f32 x, y, z;
|
|
};
|
|
|
|
struct Vec2f {
|
|
f32 x, y;
|
|
};
|
|
|
|
struct Vec3s {
|
|
s16 x, y, z;
|
|
};
|
|
|
|
struct ObjInfo {
|
|
/* 0x00 */ char *name;
|
|
/* 0x04 */ u16 obj_id;
|
|
/* 0x06 */ u16 obj_id2;
|
|
/* 0x08 */ u16 fiTextEntryId;
|
|
/* 0x0A */ s8 unk_0xA;
|
|
/* 0x0B */ u8 subtype;
|
|
};
|
|
|
|
// is now fLiNdBa_c
|
|
// struct ActorReference {
|
|
// ActorReference* prev;
|
|
// ActorReference* next;
|
|
// fBase_c* link;
|
|
// };
|
|
|
|
class UnkCollider {};
|
|
|
|
#endif
|