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.. | ||
docgroup.h | ||
README.txt | ||
s_Crc.h | ||
s_FState.hpp | ||
s_FStateFct.hpp | ||
s_FStateID.hpp | ||
s_FStateMgr.hpp | ||
s_FStateVirtualID.hpp | ||
s_Math.h | ||
s_Phase.hpp | ||
s_State.hpp | ||
s_StateID.hpp | ||
s_StateIDChk.hpp | ||
s_StateInterfaces.hpp | ||
s_StateMethod.hpp | ||
s_StateMethodUsr_FI.hpp | ||
s_StateMgr.hpp |
The state system in this library was ported from https://github.com/NSMBW-Community/NSMBW-Decomp/tree/master/include/dol/sLib with differences/modifications outlined below: ## No inline destructors The NSMBW code uses inlined destructors. In SS, these destructors are all part of the s_StateID.cpp(?) TU, and pretty much every generic instantiation of the state manager (which for a large part are in RELs) will call back into those destructors in the main DOL. As a result, the destructors were made not inline and explicitly instantiated in s_StateID.cpp ## s_StateIDChk.hpp In order for vtable ordering to match, some classes had to be extracted to a new header. ## sStateMethodIf_c S_StateMethod_c's destructors calls back into another destructors. sStateMethodIf_c follows the example of the other abstract interface classes and provides this dtor. ## operator== / != return BOOL instead of bool We're observing a lot of word-to-bool casts in code after these operators are invoked, and while there are ways to force the conversion, this seems the most reasonable. ## s_FStateVirtualID Implemented by SS based on NSMBW symbols. Probably missing some parts, sync with NSMBW if they get around to it.