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released this
2026-11-06 17:16:35 -10:00 | 9 commits to main since this release📅 Originally published on GitHub: Mon, 26 Oct 2026 01:56:32 GMT
🏷️ Git tag created: Mon, 26 Oct 2026 01:56:09 GMTPublish once, download on demand: this release adds a self-hosted team library (content-addressed blobs + SQLite metadata + token-auth HTTP API), a Godot editor plugin with a library dock (search, download into res://, auto-rescan), a godot::publish-to-library action that carries import settings along, and one-command self-hosting via docker compose.
Highlights over v0.2.0:
- library/ Python package: blobs, metadata, stdlib HTTP server, client, CLI (library-init/push/pull, all --json)
- Godot editor plugin (godot-plugin/addons/asset_library): search + download + rescan, headless-verified against Godot 4.3
- library service in docker-compose.yml + .env.example; verified health/auth/upload/download round-trip in-container
- docs/REMOTE_LIBRARY.md (setup, Godot hookup, security notes)
Run it: cp .env.example .env && docker compose up -d --build library, or grab assetmgrd-0.3.0-linux-amd64 below.
Clean-room reimplementation; no vendor code.
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