• v0.3.0 cc75252047

    yindo released this 2026-11-06 17:16:35 -10:00 | 9 commits to main since this release

    📅 Originally published on GitHub: Mon, 26 Oct 2026 01:56:32 GMT
    🏷️ Git tag created: Mon, 26 Oct 2026 01:56:09 GMT

    Publish once, download on demand: this release adds a self-hosted team library (content-addressed blobs + SQLite metadata + token-auth HTTP API), a Godot editor plugin with a library dock (search, download into res://, auto-rescan), a godot::publish-to-library action that carries import settings along, and one-command self-hosting via docker compose.

    Highlights over v0.2.0:

    • library/ Python package: blobs, metadata, stdlib HTTP server, client, CLI (library-init/push/pull, all --json)
    • Godot editor plugin (godot-plugin/addons/asset_library): search + download + rescan, headless-verified against Godot 4.3
    • library service in docker-compose.yml + .env.example; verified health/auth/upload/download round-trip in-container
    • docs/REMOTE_LIBRARY.md (setup, Godot hookup, security notes)

    Run it: cp .env.example .env && docker compose up -d --build library, or grab assetmgrd-0.3.0-linux-amd64 below.

    Clean-room reimplementation; no vendor code.

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