Florian Rival
9934457b39
Add a short description for all extensions and dimension field (2D, 3D, 2D/3D or n/a) ( #8303 )
...
Only show in developer changelog
2026-02-21 13:10:41 +01:00
Clément Pasteau
bd94335fe8
Bump to 5.6.258 ( #8298 )
2026-02-20 09:54:20 +01:00
Clément Pasteau
d56ce32ce8
Fix url params not handled when doing a preview over network ( #8285 )
...
Fix #8283
2026-02-16 10:51:18 +01:00
Florian Rival
675a58ed1f
Bump newIDE version
2026-02-13 12:42:17 +01:00
danvervlad
f1401b33c7
Add support for marking extension functions as deprecated, with visual warnings/explanations ( #8156 )
2026-02-12 19:37:55 +01:00
Florian Rival
3b8d42c9db
Bump newIDE version
2026-02-12 14:36:14 +01:00
Clément Pasteau
6e9320b88d
Fix broken paste command on desktop ( #8247 )
...
Do not show in changelog
2026-02-11 10:10:05 +01:00
Florian Rival
d53a008d99
Bump newIDE version
2026-02-10 16:40:39 +01:00
Clément Pasteau
cc4bb2518f
Fix paste in Code Editor and launching an external editor ( #8226 )
...
Do not show in changelog
2026-02-09 10:39:30 +01:00
Gleb Volkov
c0babbf6c3
Add support for custom toolbar buttons (desktop-app only) ( #8166 )
...
* This adds support for configurable toolbar buttons in the GDevelop desktop editor that execute npm scripts from the project's package.json in external terminal windows. Buttons are defined in the `gdevelop-settings.yaml` file in the project directory.
For example, create a `gdevelop-settings.yaml` in your project root:
```
toolbarButtons:
- name: "Build"
icon: "🔨 "
npmScript: "build"
- name: "Test"
icon: "🧪 "
npmScript: "test"
```
2026-02-06 15:32:07 +01:00
Clément Pasteau
36213ba14b
Allow opening multiple GDevelop windows on Desktop ( #8205 )
...
* This was previously causing issues of GDevelop being stuck trying to log in, opening a new window should now open a completely different GDevelop that can be autonomous. (useful to open multiple projects at the same time for instance)
2026-02-03 15:54:49 +01:00
Clément Pasteau
26c7ca01e5
Upgrade internal version of Electron to 32 ( #8184 )
...
Only show in developer changes - Thanks @arthuro555 !
2026-02-02 10:58:41 +01:00
Florian Rival
14230684ba
Bump newIDE version
2026-01-30 12:16:19 +01:00
Clément Pasteau
dbe598bc21
Bump to 253 ( #8175 )
2026-01-27 09:41:33 +01:00
Florian Rival
5f531bbcb8
Bump newIDE version
2026-01-15 16:18:15 +01:00
Florian Rival
6f32ce0fce
Bump newIDE version
2025-12-26 00:14:57 +01:00
Florian Rival
7dd4f873b0
Bump newIDE version
2025-12-11 09:25:16 +01:00
ViktorVovk
0a9bf13b7b
Allow to maximize editor window on macOS by double clicking on the titlebar ( #8053 )
...
Co-authored-by: Viktor Vovk <vvovk@playtika.com >
2025-12-10 09:48:17 +01:00
Florian Rival
0771088db7
Fix endless reloads of in-game editor on Windows due to autosave
...
Also fix ignored files watching on Windows
2025-12-02 16:42:07 +01:00
Florian Rival
a4c6228ab0
Update warning message
2025-12-02 16:42:07 +01:00
Florian Rival
70c91ef68c
Bump newIDE version
2025-11-28 17:54:38 +01:00
Florian Rival
5f8f1af8cc
Bump newIDE version
2025-11-27 12:01:03 +01:00
Florian Rival
02b65f22c2
Bump newIDE version
2025-11-24 10:13:03 +01:00
Florian Rival
ca4c0c398f
Fix (tentatively again) a crash on macOS when opening a project having a node_modules folder
2025-11-19 18:06:53 +01:00
Florian Rival
3846a1553b
Experimental in-game editor ( #7974 )
...
Co-authored-by: Davy Hélard <davy.helard@gmail.com >
Don't show in changelog
2025-11-11 18:22:37 +01:00
Clément Pasteau
ccd34333a0
Fix exports failing consistently after an unknown resource URL was used ( #7963 )
2025-11-06 14:56:07 +01:00
Clément Pasteau
6f28e553c9
Bump to 5.4.245 ( #7956 )
2025-11-04 16:07:24 +01:00
Clément Pasteau
316c41bb44
Bump to 5.5.244 ( #7924 )
2025-10-22 14:48:37 +02:00
Florian Rival
086d4a1c6f
Bump newIDE version
2025-10-13 13:17:18 +02:00
Clément Pasteau
6083c71e0e
Bump newIDE version ( #7850 )
2025-09-25 10:48:53 +02:00
Florian Rival
207097bf03
Bump newIDE version
2025-09-18 10:01:44 +02:00
Florian Rival
f0f3c257fa
Bump newIDE version
2025-09-14 16:11:02 +02:00
Florian Rival
a2660ff0dc
Allow to easily work on the game engine using the web-app development version ( #7802 )
2025-08-31 23:54:44 +02:00
Florian Rival
7e03f47f08
Bump newIDE version
2025-08-14 12:37:27 +02:00
Florian Rival
c481ecd6b5
Bump newIDE version
2025-07-25 15:47:07 +02:00
Florian Rival
49d128c964
Display "Ask AI" as a separate pane (or drawer on small screens) ( #7738 )
2025-07-24 13:20:52 +02:00
Florian Rival
eb9794cd1f
Bump newIDE version
2025-07-17 09:42:20 +02:00
Florian Rival
4b3f077669
Bump newIDE version
2025-07-08 10:59:24 +02:00
Florian Rival
1f0ba7c19a
Update package.json
2025-07-04 16:45:43 +02:00
Florian Rival
ddb5157c0a
Bump newIDE version
2025-07-03 13:53:29 +02:00
ViktorVovk
5c71a4da56
Allow to unload scene resources when a scene is exited ( #7381 )
...
* This adds two new settings, available in the Project Properties and in the Scene Properties dialog, to allow to specify the strategy for preloading resources of the scenes and unloading them. By default, a game will preload in background the resources of all scenes. It will never unload these resources (so scene switching is fast).
* You can now choose to unload the resources of a scene when the scene is left using the "Resources unloading" field. If the scene is launched again later, it will load its resources again.
* You can also choose to change the preloading to disable it for all scenes (by modifying the setting in the project properties) or enable it/disable it on a scene by scene basis. This can be useful for large or modular games where you anticipate the player to only play some scenes, or if you want to reduce the resources that needs to be loaded on a web game.
2025-07-02 16:09:52 +02:00
Florian Rival
a1a25f6df4
Bump newIDE version
2025-06-26 13:46:07 +02:00
Florian Rival
b16099aee0
Bump newIDE version
2025-06-23 12:51:33 +02:00
Clément Pasteau
88f318e6df
Bump to 5.5.231 ( #7610 )
...
Do not show in changelog
2025-05-15 11:03:54 +02:00
Clément Pasteau
bb77a71f26
Bump to 5.5.230 ( #7593 )
...
Do not show in changelog
2025-05-06 10:10:48 +02:00
Clément Pasteau
28a4e253a1
Update desktop & web icons with latest GDevelop branding ( #7578 )
2025-05-05 10:22:40 +02:00
Clément Pasteau
99901bf539
Bump newIDE version ( #7576 )
2025-04-28 12:07:23 +02:00
Clément Pasteau
e1cc21c225
Bump to 5.5.228 ( #7515 )
2025-03-28 16:47:06 +01:00
Clément Pasteau
1433a5f65c
Bump 5.5.227 ( #7509 )
...
Do not show in changelog
2025-03-27 10:50:53 +01:00
Clément Pasteau
78671abb91
Bump to 5.5.226
2025-03-11 10:37:30 +01:00