Commit Graph

13 Commits

Author SHA1 Message Date
D8H deb802cfec Allow to override behavior properties on object instances (#8171)
* For now, this is limited to instances inside custom objects. This will be made available in the future for all instances in scenes if this works well.
2026-02-09 16:21:24 +01:00
Florian Rival f7a821f980 Add categories to classes for game engine documentation (#8076) 2025-12-18 17:12:07 +01:00
Florian Rival 3846a1553b Experimental in-game editor (#7974)
Co-authored-by: Davy Hélard <davy.helard@gmail.com>

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2025-11-11 18:22:37 +01:00
Clément Pasteau e174136fb4 New Save & Load built-in actions (#7811)
* New actions are available to save & load the game state, making Saving & Loading as easy as adding 1 action to your game!
* While it will work in most cases, it has a few limitations and hasn't been thoroughly tested on all types of objects/behaviors and games, so it is for the moment tagged as **Experimental** while we gather feedback and improve it
* Check out the wiki for more info: https://wiki.gdevelop.io/gdevelop5/all-features/save-state
2025-09-29 15:38:37 +02:00
Clément Pasteau fbbcf25bf5 Allow tagging a behavior of a multiplayer object as not synced (#6737)
* Also fix the synchronization of the activated state of a behavior
2024-07-02 14:05:51 +02:00
Clément Pasteau 3c5fee0535 Add experimental support for multiplayer games ("GDevelop Multiplayer") (#6613) 2024-06-07 14:12:58 +02:00
D8H f83df15817 Fix a performance regression on scenes with a lot of sprites (#5615) 2023-08-31 18:19:50 +02:00
D8H 80cb6d697c Handle custom objects at runtime (#4294)
* Don't show in changelog
2022-10-18 13:36:48 +02:00
AlexandreS a470e9b86c Fixes an issue with ghost instances of behaviors (light obstacle and pathfinder obstacle) 2021-10-20 10:45:01 +02:00
Arthur Pacaud baa597f6ae Improve overall GDJS typing (#2401)
Only show in developer changelog
2021-03-03 14:41:13 +00:00
Florian Rival 65d3688052 Fix duplicate classes in the generated GDJS documentation
Don't show in changelog
2021-01-08 19:55:20 +01:00
Florian Rival d639e0ea6e Translate more files to TypeScript
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2021-01-08 19:54:52 +01:00
Florian Rival 11d69e46ed Translate all behaviors to TypeScript
Also adapt custom behavior code generation to use a (partial) ES6 class (methods are still added using prototype)

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2021-01-08 19:54:41 +01:00