Commit Graph

22 Commits

Author SHA1 Message Date
Florian Rival 9a0df077b3 Fix a crash when opening a project missing a custom object that was loaded in the previously opened project (#7317) 2025-01-16 23:27:32 +01:00
Florian Rival a51c223c9c Add experimental, work-in-progress visual editor for custom objects (aka "prefabs"/"templates") (#6699)
* Still to do: 
  * Properly handle effects (disable 3D effects) for layers
  * Handle hot reloading properly
  * Avoid duplicating the configuration of the custom object inside each object created from it. Instead, only store the modified values.
  * Add a "Extract as a custom object ("prefab")" when selecting instances in a scene.
  * Add a dialog to give choice between 2D or 3D object when creating one.
  * Make sure "behavior shared data" are properly handled (physics, pathfinding...)
  * Check if we need to give an expression to translate coordinates from the parent to the local custom object.
  * Ensure a deleted custom object does not break the editor

Co-authored-by: Davy Hélard <davy.helard@gmail.com>
2024-07-11 11:27:34 +02:00
D8H b8e9bc801a Add a properties editor for custom objects (#4227)
* Don't show in changelogs
2022-09-02 14:13:41 +02:00
D8H aed4b76a3f Refactor behavior configuration model (#4217)
* Merge BehaviorContent into Behavior and add CustomBehavior
* Don't show in changelogs
2022-08-29 09:21:21 +02:00
Florian Rival 5d2e0786ee Sort actions/conditions in categories add icons to their groups (#3583)
* This should make it easier to identify and find actions/conditions. Categories give more clarity and icons help to identify what's available without reading everything.
2022-02-03 11:45:53 +01:00
Florian Rival 9db4d603a0 Refactor access to behavior/behavior shared data in the editor
Avoid having getters in the gd::Platform or the gd::Project, as they should not be responsible for this.
Instead, use gd::MetadataProvider to fetch the BehaviorMetadata.

Don't show in changelog
2021-07-11 17:16:04 +01:00
Florian Rival b78022a891 Add code generation tests to ensure proper working of Create action in Events Functions
* Also reduce logging when loading extensions.

Don't show in changelog
2021-03-08 21:24:43 +00:00
Florian Rival ac90b982ac Hide verbose extension loading logs in tests 2020-02-23 14:49:35 +00:00
Florian Rival 433dc763d1 Separate Behavior into BehaviorContent and Behavior, and add RuntimeBehavior for GDCpp 2019-05-03 22:47:21 +01:00
Florian Rival 13bc2a5cd8 Remove more dead code 2019-04-26 14:12:59 +01:00
Florian Rival 7f0033989a [WIP] Partially clean GDJS/GDCpp/GDCore of wxWidgets related code 2019-04-20 01:21:28 +01:00
Florian Rival 066f2b0fea Unload Events Functions Extensions when closing a project 2018-10-08 22:21:37 +01:00
Florian Rival 22b977fd0e [WIP] Add supports for full JS extensions (JsExtension.js)
Convert FacebookInstantGames to it
2018-06-29 00:08:55 +01:00
Florian Rival 147dc321f1 Fix formatting 2018-06-04 16:03:00 +01:00
Florian Rival c80181fcca Clean up some declarations in Platform.h 2018-05-26 16:27:47 -07:00
Florian Rival a8559bfbbc Add clang-format to format (C++) source files automatically (#491)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Victor Levasseur d20b5a0fbb gd::Object and RuntimeObject are now cloned in unique_ptr 2016-11-15 08:33:56 +01:00
Victor Levasseur 9a532a19db RuntimeObjects are now managed by unique_ptr 2016-11-15 08:33:56 +01:00
Victor Levasseur 846eceabdf Allow platforms to provide multiple exporters 2016-04-11 12:06:45 +02:00
Victor Levasseur 21dcb391b4 Behavior are created in an unique_ptr 2016-01-27 19:43:44 +01:00
Florian Rival e444e80493 Update copyrights year 2016-01-14 19:46:56 +01:00
Florian Rival 63cb853d72 Change file organization (Events, Extensions + more folders) 2015-11-01 11:26:40 +01:00