Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
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* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
bec51c705b
Update some extensions to be created on Android
2016-02-09 19:40:47 +01:00
Florian Rival
e444e80493
Update copyrights year
2016-01-14 19:46:56 +01:00
Victor Levasseur
18c59dbb5d
Totally remove ToString(), ToInt(), ToFloat() and ToDouble()
2015-07-22 16:20:26 +02:00
victorlevasseur
707427ccbb
Fix some compilation errors on Windows
2015-07-06 12:59:09 +02:00
Victor Levasseur
0a1542ba73
Replace all std::string by gd::String in GDCore
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Add some other methods to gd::String (insert, ...)
2015-07-04 23:58:06 +02:00
Florian Rival
b2a3ec44a4
Tweaked CMakeLists.txt and some files for MacOS compilation
2015-03-07 12:15:08 +13:00
Florian Rival
64e6860718
Version bump.
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Updated copyrights.
2015-01-22 21:22:01 +01:00
Florian Rival
40a82c61ea
Switched from LGPL and zlib/png licenses to MIT License.
2014-11-30 16:59:51 +01:00
Florian Rival
7d3ada265c
Replaced "Game Develop" by "GDevelop"
2014-09-24 16:25:13 +02:00
Florian Rival
8844642ae0
Updated copyrights.
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Added doxygen files.
Cleaned some files.
2014-06-26 00:20:36 +02:00
Florian Rival
830b533c6d
Updated GDCore which was not up-to-date.
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Binaries are now produced in a directory named with the build type and the os short name.
Added all files that are not binaries.
2014-04-01 00:19:58 +02:00
Florian
95c8dfaf62
Merged CoreWithImplementation ( i.e: Game Develop 3 ) branch with trunk.
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git-svn-id: svn://localhost@972 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-06 20:18:03 +00:00