* Enable leaderboards to launch authentication and claim an anonymous score that was just sent
* Also automatically attach a score sent to the logged in player (unless deactivated)
* Make various fixes for authentication on iOS
* Banners can't be overlayed on the game anymore. It's displayed either above or below.
* New conditions to check if interstitials, banner or reward videos encountered an error when loading.
* New action to set up the test mode for all ads at once
* App Id are now separated, with one for Android and one for iOS. Don't forget to update them before exporting your app, otherwise it would get terminated when started.
We're using cordova-plugin-ionic-webview which is maintained by the Ionic team and works out of the box on iOS (and Android) by serving files using a local server. Otherwise, WKWebView on iOS is not supporting loading local files (from file:// scheme). Not other alternative seem to be robust (for example cordova-plugin-wkwebview-file-xhr won't work properly with images to load). See the Ionic Webview test suite for en exhaustive list of everything that was tested: https://docs.google.com/document/d/19VQ-n7hGr9IDPPstQqU8_8WgqUh7R6sgQfL2neoT-Xw/edit
* Add AdMob application ID to the project
* Export AdMob application ID with Cordova
* Switch to cordova-plugin-admob-free
* Add banners and interstitials support