Florian Rival
f7a821f980
Add categories to classes for game engine documentation ( #8076 )
2025-12-18 17:12:07 +01:00
D8H
752d047464
Upgrade GDJS to Prettier 3.4.2 ( #7398 )
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- Don't show in changelog
2025-02-12 18:50:02 +01:00
D8H
7a21f9533e
Upgrade to TypeScript 5.4.5 ( #7394 )
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- Don't show in changelog
2025-02-12 17:51:36 +01:00
D8H
a515836add
Avoid to duplicate custom object data in the project files ( #6904 )
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- Fix hot-reload of sprite object animations
2024-09-02 18:52:27 +02:00
Clément Pasteau
410fecf715
Multiplayer improvements ( #6676 )
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* An object changing layer during the game is now properly moved to the layer on the other players games
* Video object can be synced as well
* Pathfinding behavior is now properly synced, allowing a smooth prediction on other players games
* Spine object is now synced as well
2024-06-18 16:52:41 +02:00
Clément Pasteau
3c5fee0535
Add experimental support for multiplayer games ("GDevelop Multiplayer") ( #6613 )
2024-06-07 14:12:58 +02:00
D8H
eff1c1bcb6
Fix a regression on "animation by index" action when the index is not an integer ( #6498 )
2024-04-03 15:00:40 +02:00
D8H
fcc91e3fea
Fix issues with Sprite animation frame updates ( #6493 )
2024-04-02 21:14:48 +02:00
D8H
a3696ca9d1
Allow custom objects to use animations ( #6426 )
2024-03-25 10:47:28 +01:00