- Player authentication window could not open if no action/condition related to player authentication was used
- Fix Android build by using an updated dependency for opening the authentication window
* Enable leaderboards to launch authentication and claim an anonymous score that was just sent
* Also automatically attach a score sent to the logged in player (unless deactivated)
* Make various fixes for authentication on iOS
* Leaderboards will now display the score of the player, if a score was just sent before displaying the leaderboard.
* If the score is being sent, the leaderboard will wait for it to be sent before showing the leaderboard.
* Important change: a player name can now be empty when a score is sent. In this case, the leaderboard will auto-generate a name.
* Leaderboard administration was improved to allow to customise the prefix used to generate automatically player names (when no name is entered by the player). You can also now choose to disallow any custom player name to prevent abuse (in this case, all non-connected player names will be auto-generated)
* Allow to use custom CSS to fully customize the leaderboard - only for business users (reach out if you need this).
Co-authored-by: AlexandreS <32449369+AlexandreSi@users.noreply.github.com>
* This is an experimental extension!
* It allows you to provide a login/register form to your players, with 1 action
* It connects the player automatically when they launch your game again
* It also provides a new action to submit a leaderboard entry without having to enter a username
* This is the beginning of Player Authentication and more features will come allowing creators to interact with their players