21 Commits

Author SHA1 Message Date
AlexandreS 1e55c359d8 Fix changing the shape painter colors in the properties panel/object editor (#7082) 2024-10-18 14:24:46 +02:00
Florian Rival 43f5bd1c0e Allow to edit object properties, behaviors, variables and effects directly from the properties panel (#6898)
* When an object is selected (or when "Edit object" button is clicked in the properties panel after choosing an instance), the properties panel will show the properties of the object.
* This allows for fast edition of most elements of an object: appearance, properties, but also behaviors, variables and effects. Most workflow and iterations on your game should be faster, from adapting the appearance of a text to tweaking behaviors and updating the preview to check the result in realtime.
2024-09-27 10:56:39 +02:00
Oxey405 dfeeb864a5 Allow setting anti-aliasing on shape drawer (#4509)
* defaulted to "none", it allows 3 anti-aliasing options, from "low" to "high" increasing quality of the drawings.
2023-03-24 16:19:07 +01:00
Clément Pasteau b9ac22208b Replace most float with double for better precision (#4689)
Do not show in changelog
2022-12-16 14:50:11 +01:00
D8H b8e9bc801a Add a properties editor for custom objects (#4227)
* Don't show in changelogs
2022-09-02 14:13:41 +02:00
Florian Rival f2ec46ca1e Enable more warnings from Clang when compiling C++ sources (#3042)
Only show in developer changelog
2021-09-13 20:02:03 +02:00
Florian Rival 1a27f689e0 Remove deprecated/unused/unmaintained GDCpp code (#2930)
* This also includes extensions code.

Only show in developer changelog
2021-08-17 14:34:58 +02:00
Aurélien Vivet 2704c654d8 Add an option to clear the shape painted using Shape Painter between each frame (#1815) 2020-06-14 21:32:22 +01:00
Florian Rival edd98d8bd5 [WIP] Clean old methods used only in GD4 in objects and behaviors 2019-04-21 10:20:32 +01:00
Florian Rival a8559bfbbc Add clang-format to format (C++) source files automatically (#491)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival 6e1140fa0c Expose ShapePainterObject and TextEntryObject to emscripten build 2017-03-15 00:16:24 +01:00
Victor Levasseur d20b5a0fbb gd::Object and RuntimeObject are now cloned in unique_ptr 2016-11-15 08:33:56 +01:00
Florian Rival 117722621a Change file organization in GDCpp to have a Runtime directory inside GDCpp 2016-02-09 19:42:52 +01:00
Victor Levasseur 12323965e0 RuntimeObjects ctor now takes their Object derivative as argument 2016-01-28 17:37:27 +01:00
Victor Levasseur 804e8c8718 Remove old CreateXXXObject(...) functions 2016-01-28 17:15:48 +01:00
Florian Rival e444e80493 Update copyrights year 2016-01-14 19:46:56 +01:00
Florian Rival db69c83a58 Change file organization 5 (GDCpp/Project) 2015-11-01 17:06:23 +01:00
Victor Levasseur cc6810e3f6 Replace unsigned int with std::size_t where it's possible 2015-08-18 18:43:39 +02:00
Victor Levasseur 870b6580f5 Replace std::string with gd::String in all remaining extensions 2015-07-12 12:39:40 +02:00
Florian Rival 64e6860718 Version bump.
Updated copyrights.
2015-01-22 21:22:01 +01:00
Florian Rival ed5b9d2a33 Renamed DrawerObject to ShapePainterObject. Fixed typo ipo in gdjs.shapepainterruntimeobject.setOutlineOpacity name 2015-01-18 18:48:28 +01:00