23 Commits

Author SHA1 Message Date
Gleb Volkov c68ed58b92 Add action to change the image of Tiled Sprite objects (#8128) 2026-01-14 14:10:24 +01:00
Aurélien Vivet f269b820fc Add 2 expressions for the Tiled Sprite to get X & Y offset of the displayed image. (#5252) 2023-04-25 10:45:59 +02:00
Fannie Yan 36679eb76b Add size actions and conditions for sprite and tiled sprite objects (#3748)
* Add condition on height and width for sprite objects
* Add action to set the size of sprite object
* Add action to set the size of tiled sprite object
2022-03-11 16:53:26 +01:00
Florian Rival 16b4c76d8e Remove duplicate "Angle" action and condition for Tiled Sprite objects
Fix #3522
2022-01-22 22:22:35 +00:00
Harsimran Singh Virk 6667a0005c Remove deprecated/unmaintained Cocos2d-JS renderer files (#2956)
Only show in developer changelog
2021-08-23 12:27:47 +02:00
Wend1go d4a6f4d562 Add opacity and tint support to Tiled Sprite (#1110) 2019-06-15 19:43:00 +01:00
Florian Rival a8559bfbbc Add clang-format to format (C++) source files automatically (#491)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival 71ab16a76e [WIP] Add Extensions/ prefix to all includes files for JS extensions 2017-08-26 17:32:02 +02:00
Victor Levasseur 72df404d7f Automatic versioning (#311)
* Use the port number in SendHttpRequest and DownloadFile

* Fix "Custom size" and "Custom viewports" not displayed in layer propgrid

* Fix Fedora spec file

* Use automatic versioning from git

* A "correct" version number is now generated even if git is unable to find a tag
2016-11-11 11:32:56 +01:00
Florian Rival 21012c3445 Add experimental export with Cocos2d 2016-03-19 23:05:45 +01:00
Florian Rival 99b0c8345c Move TiledSprite objects rendering to gdjs.TiledSpriteRuntimeObjectPixiRenderer 2016-03-05 15:37:17 +01:00
Florian Rival e444e80493 Update copyrights year 2016-01-14 19:46:56 +01:00
Florian Rival 63cb853d72 Change file organization (Events, Extensions + more folders) 2015-11-01 11:26:40 +01:00
Florian Rival c2dc553571 Simplified function name declaration for actions/conditions/expressions 2015-04-23 21:30:04 +12:00
Florian Rival 2317368415 Merge branch 'remove-boost' of https://github.com/victorlevasseur/GD into c++11
Conflicts:
	GDCpp/GDCpp/ObjInstancesHolder.cpp
2015-01-25 20:12:14 +01:00
Florian Rival 64e6860718 Version bump.
Updated copyrights.
2015-01-22 21:22:01 +01:00
Victor Levasseur 0e92ebfd4a Remove boost 2015-01-20 18:29:55 +01:00
Florian Rival 768204bb56 Removed useless extension virtual destructors. Updated Panel Sprite object description 2015-01-14 22:25:38 +01:00
Florian Rival 9dbe80e5b3 Ported PanelSpriteObject for HTML5 games 2015-01-14 21:51:34 +01:00
Florian Rival ff81b68d80 Removed useless destruction functions for extensions 2015-01-06 23:37:08 +01:00
Florian Rival 40a82c61ea Switched from LGPL and zlib/png licenses to MIT License. 2014-11-30 16:59:51 +01:00
Florian Rival 7d3ada265c Replaced "Game Develop" by "GDevelop" 2014-09-24 16:25:13 +02:00
Florian Rival e8cd1b16b7 Added GDJS and Extensions to this repository. 2014-06-30 21:39:29 +02:00