Gleb Volkov
c68ed58b92
Add action to change the image of Tiled Sprite objects ( #8128 )
2026-01-14 14:10:24 +01:00
Aurélien Vivet
f269b820fc
Add 2 expressions for the Tiled Sprite to get X & Y offset of the displayed image. ( #5252 )
2023-04-25 10:45:59 +02:00
Fannie Yan
36679eb76b
Add size actions and conditions for sprite and tiled sprite objects ( #3748 )
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* Add condition on height and width for sprite objects
* Add action to set the size of sprite object
* Add action to set the size of tiled sprite object
2022-03-11 16:53:26 +01:00
Florian Rival
16b4c76d8e
Remove duplicate "Angle" action and condition for Tiled Sprite objects
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Fix #3522
2022-01-22 22:22:35 +00:00
Harsimran Singh Virk
6667a0005c
Remove deprecated/unmaintained Cocos2d-JS renderer files ( #2956 )
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Only show in developer changelog
2021-08-23 12:27:47 +02:00
Wend1go
d4a6f4d562
Add opacity and tint support to Tiled Sprite ( #1110 )
2019-06-15 19:43:00 +01:00
Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
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* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
71ab16a76e
[WIP] Add Extensions/ prefix to all includes files for JS extensions
2017-08-26 17:32:02 +02:00
Victor Levasseur
72df404d7f
Automatic versioning ( #311 )
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* Use the port number in SendHttpRequest and DownloadFile
* Fix "Custom size" and "Custom viewports" not displayed in layer propgrid
* Fix Fedora spec file
* Use automatic versioning from git
* A "correct" version number is now generated even if git is unable to find a tag
2016-11-11 11:32:56 +01:00
Florian Rival
21012c3445
Add experimental export with Cocos2d
2016-03-19 23:05:45 +01:00
Florian Rival
99b0c8345c
Move TiledSprite objects rendering to gdjs.TiledSpriteRuntimeObjectPixiRenderer
2016-03-05 15:37:17 +01:00
Florian Rival
e444e80493
Update copyrights year
2016-01-14 19:46:56 +01:00
Florian Rival
63cb853d72
Change file organization (Events, Extensions + more folders)
2015-11-01 11:26:40 +01:00
Florian Rival
c2dc553571
Simplified function name declaration for actions/conditions/expressions
2015-04-23 21:30:04 +12:00
Florian Rival
2317368415
Merge branch 'remove-boost' of https://github.com/victorlevasseur/GD into c++11
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Conflicts:
GDCpp/GDCpp/ObjInstancesHolder.cpp
2015-01-25 20:12:14 +01:00
Florian Rival
64e6860718
Version bump.
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Updated copyrights.
2015-01-22 21:22:01 +01:00
Victor Levasseur
0e92ebfd4a
Remove boost
2015-01-20 18:29:55 +01:00
Florian Rival
768204bb56
Removed useless extension virtual destructors. Updated Panel Sprite object description
2015-01-14 22:25:38 +01:00
Florian Rival
9dbe80e5b3
Ported PanelSpriteObject for HTML5 games
2015-01-14 21:51:34 +01:00
Florian Rival
ff81b68d80
Removed useless destruction functions for extensions
2015-01-06 23:37:08 +01:00
Florian Rival
40a82c61ea
Switched from LGPL and zlib/png licenses to MIT License.
2014-11-30 16:59:51 +01:00
Florian Rival
7d3ada265c
Replaced "Game Develop" by "GDevelop"
2014-09-24 16:25:13 +02:00
Florian Rival
e8cd1b16b7
Added GDJS and Extensions to this repository.
2014-06-30 21:39:29 +02:00