11 Commits

Author SHA1 Message Date
D8H deb802cfec Allow to override behavior properties on object instances (#8171)
* For now, this is limited to instances inside custom objects. This will be made available in the future for all instances in scenes if this works well.
2026-02-09 16:21:24 +01:00
Florian Rival 3846a1553b Experimental in-game editor (#7974)
Co-authored-by: Davy Hélard <davy.helard@gmail.com>

Don't show in changelog
2025-11-11 18:22:37 +01:00
Florian Rival d4a8d468cb Improve AI scene instance creation (#7667) 2025-06-23 18:52:39 +02:00
Clément Pasteau dc45f3dae5 Allow changing Opacity & Flip directly in Instance Properties Panel (#6935)
* This allows playing around with instances directly on the canvas instead of relying on the actions to flip or change opacity and needing to start a preview
2024-09-13 13:39:03 +02:00
Florian Rival a51c223c9c Add experimental, work-in-progress visual editor for custom objects (aka "prefabs"/"templates") (#6699)
* Still to do: 
  * Properly handle effects (disable 3D effects) for layers
  * Handle hot reloading properly
  * Avoid duplicating the configuration of the custom object inside each object created from it. Instead, only store the modified values.
  * Add a "Extract as a custom object ("prefab")" when selecting instances in a scene.
  * Add a dialog to give choice between 2D or 3D object when creating one.
  * Make sure "behavior shared data" are properly handled (physics, pathfinding...)
  * Check if we need to give an expression to translate coordinates from the parent to the local custom object.
  * Ensure a deleted custom object does not break the editor

Co-authored-by: Davy Hélard <davy.helard@gmail.com>
2024-07-11 11:27:34 +02:00
AlexandreS 3e6d147660 Instance properties panel rework
The instance properties panel of the scene editor has been reworked into a more compact and user-friendly panel.
2024-04-15 15:29:27 +02:00
Florian Rival a578fa32e9 Add support for 3D objects in editor (#5357) 2023-06-01 12:17:20 +02:00
AlexandreS 530f756e47 Add possibility to seal an instance (impossible to select it on the canvas) 2022-08-08 14:20:11 +02:00
Florian Rival 741c457d7f Use double for instances position/angle/size instead of float and various other fields
Fix issues with precision of serialized JSON after the switch to RapidJSON

Don't show in changelog
2021-03-13 21:34:53 +00:00
Florian Rival 3a9f896f04 Add hot reloader (electron app only) 2020-07-25 14:23:00 +01:00
Florian Rival 2ca593ba2b Add automatically generated types for GDevelop.js (#1800)
Don't show in changelog
2020-06-09 22:02:18 +01:00