The current working directory is changed on the fly when loading/previewing a scene so that every filename in a project is relative to the project directory.
Adapted to changes in GDL/GDCore.
Added MillionthVector in Credits.
git-svn-id: svn://localhost@745 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted to changes made to MainEditorCommand in GDL.
Using InfoBar to display some messages in SceneCanvas.
git-svn-id: svn://localhost@620 8062f311-0dae-4547-b526-b8ab9ac864a5
SceneCanvas is aware of events compilation when reloading : If a preview is launched, wait until compilation is over.
git-svn-id: svn://localhost@456 8062f311-0dae-4547-b526-b8ab9ac864a5
Recompile C++ sources before "Game Develop compilation" if necessary.
Corrected creation of default basic files when using C++ sources in a project.
git-svn-id: svn://localhost@386 8062f311-0dae-4547-b526-b8ab9ac864a5
Added Compilation progress panel.
Added window to setup paths for compiler/libs.
Added check box to activate use of C++ source files in game parameters.
Started implementation of a dialog to choose a template when creating a c++ file.
git-svn-id: svn://localhost@369 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted compilation to use InventoryEventsResources from ResourcesMergingHelper.
Moved icon executable modification to ExecutableIconChanger.
git-svn-id: svn://localhost@336 8062f311-0dae-4547-b526-b8ab9ac864a5
Minor changes in Credits and StartHerePage
Added predefined zooms.
Corrected missing call to LoadRuntimeResources when adding an object using debugger.
git-svn-id: svn://localhost@245 8062f311-0dae-4547-b526-b8ab9ac864a5
Simple test of checking the validity of a text.
Corrected non verification of validity of event to paste.
git-svn-id: svn://localhost@114 8062f311-0dae-4547-b526-b8ab9ac864a5
Use class HelpFileAccess to access to help file.
Added a language section in options.
Added support for English language.
git-svn-id: svn://localhost@56 8062f311-0dae-4547-b526-b8ab9ac864a5