Commit Graph

9 Commits

Author SHA1 Message Date
Florian Rival 422132d8c7 Avoid allocations in gdjs.RuntimeObject.getRendererObject and gdjs.evtTools.object.pickObjectsIf 2016-08-15 19:54:01 +02:00
Florian Rival 7a6f3ffe7c Move ShapePainter object renderering to ShapePainterRuntimeObjectRenderer 2016-03-19 23:59:17 +01:00
Florian Rival 8a0d0d332d Rename gdjs.LayerPixiRenderer PIXI related methods 2016-02-21 17:16:13 +01:00
Florian Rival 40be4153c2 Rename exposePIXIDisplayObject to exposeRendererObject 2016-02-21 17:00:30 +01:00
Florian Rival 9bae415530 Move rendering of layers in gdjs.LayerPixiRenderer 2016-02-21 16:51:48 +01:00
Florian Rival 3ac292ec18 Factor common methods to gdjs.RuntimeObject.
Thanks to exposePIXIDisplayObject, objects can expose the PIXI.DisplayObject that they are using
and let RuntimeObject handles common operations (layer change, z order change, deletion, visibility).
2015-09-10 22:37:32 +02:00
Florian Rival 428e72914d [WIP] Rename Automatism to Behavior 2015-08-17 23:52:59 +02:00
Florian Rival ed5b9d2a33 Renamed DrawerObject to ShapePainterObject. Fixed typo ipo in gdjs.shapepainterruntimeobject.setOutlineOpacity name 2015-01-18 18:48:28 +01:00
Florian Rival 6eea30d35a Ported PrimitiveDrawing for HTML5 games 2015-01-18 18:01:11 +01:00