Commit Graph

11 Commits

Author SHA1 Message Date
Florian Rival e8cd1b16b7 Added GDJS and Extensions to this repository. 2014-06-30 21:39:29 +02:00
Florian Rival 475c9da06c Cleaned thing and added not versioned files. 2014-03-31 21:55:51 +02:00
Florian a2bc0b3306 Updated documentation.
git-svn-id: svn://localhost@1099 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-07-01 20:18:44 +00:00
Florian 6e8b74bdff Added loading of DestroyOutsideAutomatism from GD C++ Platform.
Added getAutomatism to runtimeObject and prevented bug when deleting an object in an automatism method.

git-svn-id: svn://localhost@1085 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-28 16:29:29 +00:00
Florian 8c9f864451 Added automatisms support to Runtime.
Added Draggable automatism test.
Fixed hidden objects rendering.
Added support for using custom fonts.
Added support for getting the mouse position ( or any other point ) in a rotated/scaled layer.
Added tests.

git-svn-id: svn://localhost@1064 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-25 14:18:25 +00:00
Florian cb375aaac3 Moved events related functions to gdjs.evtTools.
Updated a bit the doc.

git-svn-id: svn://localhost@1058 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-20 18:26:04 +00:00
Florian e92e1ec65b Added copyright.
git-svn-id: svn://localhost@1038 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-16 15:15:05 +00:00
Florian 86c67281d1 Added support for scenes changed ( All scenes are now exported during game preview ) and game quit.
Added basic support for CursorOnObject condition.

git-svn-id: svn://localhost@1021 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-02 15:45:07 +00:00
Florian c0ee13d816 Objects z Ordering done.
git-svn-id: svn://localhost@1019 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-31 20:43:50 +00:00
Florian 50ee292342 Added TimeExtension.
Added imageManager to Runtime ( TODO : Images not properly loaded at startup ).
Added support for scaling Sprite objects.

TODO : Polygon collision testing is too expensive. Add a check for basic bounding box and avoid recreating temporaries when returning hit boxes.
TODO : Avoid creating forces each frame.
TODO : Recycle objects.

git-svn-id: svn://localhost@997 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-19 22:23:44 +00:00
Florian 8394c1761a Almost finished implementation of BaseObjectExtension.
Added very basic support for layers.
Started implementing SceneExtension and CameraExtension.
Added tests.

git-svn-id: svn://localhost@995 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-14 22:46:26 +00:00