D8H
80cb6d697c
Handle custom objects at runtime ( #4294 )
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* Don't show in changelog
2022-10-18 13:36:48 +02:00
Florian Rival
5d2e0786ee
Sort actions/conditions in categories add icons to their groups ( #3583 )
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* This should make it easier to identify and find actions/conditions. Categories give more clarity and icons help to identify what's available without reading everything.
2022-02-03 11:45:53 +01:00
Florian Rival
a3fdeec6a7
Refactor gdjs.Logger to allow disabling specific log groups in the console ( #3204 )
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* This reduces the logs during GDJS tests, as this was cluttering the
terminal.
Only show in developer changelog
2021-10-27 11:39:36 +01:00
Arthur Pacaud
bc606ed1be
Add a console to the games debugger ( #2770 )
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* When launching the Debugger to inspect a game, open the Console to see internal messages sent by the game, JavaScript code or the game engine.
* This is an advanced feature that is useful to find issues in your game or to see if your game is displaying any internal error.
2021-10-21 19:47:28 +01:00
Aurélien Vivet
55da9eb2ef
Add an action to display collision hitboxes and points of objects during the game ( #2394 )
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* This is useful to check the proper set up of objects and check the position of points of objects during the game.
2021-04-02 00:11:22 +01:00
Florian Rival
d0dba2a713
Fix typings in TypeScript files
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Don't show in changelog
2021-01-08 19:54:56 +01:00
Florian Rival
d639e0ea6e
Translate more files to TypeScript
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Don't show in changelog
2021-01-08 19:54:52 +01:00
Florian Rival
9d015b9cd1
Add Flow static typing to JsExtension.js files
2020-06-20 16:57:21 +01:00
Florian Rival
fc5905b7f4
Update descriptions of extensions
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Don't show in changelog
2020-06-20 16:57:21 +01:00
Arthur Pacaud
689904bda5
Add an action to pause the game during a preview ( #1806 )
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* This is useful to then inspect the game with the Debugger.
2020-06-14 20:07:44 +01:00