Sebastian Krzyszkowiak
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345f9f1786
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Run CopyRuntimeToGD.sh with bash explicitly (#427)
The script contains bashisms which fail on systems where sh is
symlinked to dash instead of bash.
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2017-12-22 11:12:02 +01:00 |
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Florian Rival
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e307505d03
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Add scripts to copy GDJS Runtime/Extensions for newIDE and adapted build scripts
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2017-06-03 17:48:03 +02:00 |
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Florian Rival
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91eb914dcb
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Add parameter to clear any stopped scene from scene stack when changing scene
Also refactors some parts and add documentation
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2015-08-06 17:58:10 +12:00 |
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Florian Rival
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f1ca1348cb
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Fix automatisms deactivation for HTML5 games
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2015-04-22 15:19:12 +12:00 |
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Florian Rival
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63c21f7877
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Integrated scripts into the build process, no need to call them manually (Still need testing on Windows)
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2014-08-13 23:01:39 +02:00 |
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Florian Rival
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0d5d555b91
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Made some scripts more robusts
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2014-08-12 22:58:10 +02:00 |
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Florian Rival
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e8cd1b16b7
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Added GDJS and Extensions to this repository.
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2014-06-30 21:39:29 +02:00 |
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