Arthur Pacaud
f67aeedaeb
Update esbuild ( #3220 )
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2021-11-01 10:01:52 +00:00
Harsimran Singh Virk
6667a0005c
Remove deprecated/unmaintained Cocos2d-JS renderer files ( #2956 )
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2021-08-23 12:27:47 +02:00
Florian Rival
5d6a2bb3a0
Fix GDJS tests (regression since rework of GDJS build in the editor)
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2021-07-13 13:46:32 +01:00
Florian Rival
f3a49ad2cf
Speed up GDJS build (including at editor startup) in development
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This reduces the number of copied files (let esbuild build directly in the proper output folder).
Also avoid copying the source files after every change (avoiding ~3-4 seconds of copy).
Overall, a change in GDJS/Extensions results in 1-3 seconds of build, instead of almost 10 sometimes due to the large number of file copies.
Only show in developer changelog
2021-07-12 18:11:17 +01:00
Arthur Pacaud
5ecdfa1c7f
Convert Firebase extension to TypeScript ( #2417 )
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2021-04-24 17:58:36 +02:00
Florian Rival
01207e797b
Switch from "Runtime-Bundled" to "Runtime-dist" as dist is more commonly used
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2021-01-13 23:10:31 +00:00
Florian Rival
d639e0ea6e
Translate more files to TypeScript
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2021-01-08 19:54:52 +01:00
Florian Rival
522e62fa2f
Manually translated gd.js to TypeScript
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2021-01-08 19:54:33 +01:00
Florian Rival
c50f2ad2c2
Add codemod to translate files to TypeScript with additional typings
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2021-01-08 19:54:19 +01:00
Florian Rival
e399366f5f
Add esbuild to the GDJS Runtime
2021-01-08 17:09:42 +01:00
Florian Rival
01a844c356
Refactor import-GDJS-Runtime script to use Node.js
2020-01-18 14:27:36 +00:00
Florian Rival
b9680e26e7
[WIP] Remove almost all remaining references to wxWidgets/GD4 IDE related code from codebase
2019-04-23 13:08:22 +01:00
zachThePerson
e3b446cee0
Fix CopyRuntimeToGD.bat when using path with spaces ( #673 )
2018-09-28 07:42:00 -07:00
Sebastian Krzyszkowiak
345f9f1786
Run CopyRuntimeToGD.sh with bash explicitly ( #427 )
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The script contains bashisms which fail on systems where sh is
symlinked to dash instead of bash.
2017-12-22 11:12:02 +01:00
Lizard-13
0987ca8b3e
Fix GDJS CopyRuntimeToGD script on Windows when using path with spaces
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Fix xcopy crashes with an "Invalid number of parameters" error
2017-07-12 00:15:21 +02:00
Florian Rival
f990dacf65
Fix newIDE build and LocalExamplesFinder on Windows
2017-06-04 12:56:15 +02:00
Florian Rival
e307505d03
Add scripts to copy GDJS Runtime/Extensions for newIDE and adapted build scripts
2017-06-03 17:48:03 +02:00
Florian Rival
276850b306
Add script to launch Chrome on OS X for profiling with IRHydra
2017-01-05 00:18:57 +01:00
Florian Rival
6ca3a08dd8
Add LinkRuntimeFiles.sh scripts in GDJS to ease development of the game engine
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The script allow to quickly link the sources of the game engine in a folder
of an exported/previewed game, so that any change in the game engine can
be tested directly in the game.
2016-12-04 20:13:58 +01:00
Florian Rival
91eb914dcb
Add parameter to clear any stopped scene from scene stack when changing scene
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Also refactors some parts and add documentation
2015-08-06 17:58:10 +12:00
Florian Rival
f1ca1348cb
Fix automatisms deactivation for HTML5 games
2015-04-22 15:19:12 +12:00
Florian Rival
7d3ada265c
Replaced "Game Develop" by "GDevelop"
2014-09-24 16:25:13 +02:00
Florian Rival
7eb4c26c53
Updated Windows scripts integrated to the build process.
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Fix forces in GDJS.
2014-08-14 21:45:55 +02:00
Florian Rival
63c21f7877
Integrated scripts into the build process, no need to call them manually (Still need testing on Windows)
2014-08-13 23:01:39 +02:00
Florian Rival
0d5d555b91
Made some scripts more robusts
2014-08-12 22:58:10 +02:00
Florian Rival
e8cd1b16b7
Added GDJS and Extensions to this repository.
2014-06-30 21:39:29 +02:00
Florian Rival
475c9da06c
Cleaned thing and added not versioned files.
2014-03-31 21:55:51 +02:00
Florian
8c9f864451
Added automatisms support to Runtime.
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Added Draggable automatism test.
Fixed hidden objects rendering.
Added support for using custom fonts.
Added support for getting the mouse position ( or any other point ) in a rotated/scaled layer.
Added tests.
git-svn-id: svn://localhost@1064 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-25 14:18:25 +00:00
Florian
6b5c6c948d
Improved MathematicalToolsExtension.
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Added loading of TextObject extension from GD C++.
Tried to improve performance of Runtime.
git-svn-id: svn://localhost@1059 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-23 19:56:32 +00:00
Florian
e92e1ec65b
Added copyright.
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git-svn-id: svn://localhost@1038 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-16 15:15:05 +00:00
Florian
86c67281d1
Added support for scenes changed ( All scenes are now exported during game preview ) and game quit.
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Added basic support for CursorOnObject condition.
git-svn-id: svn://localhost@1021 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-02 15:45:07 +00:00
Florian
f89e4fb659
Completed VariablesExtension.
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Fixed events of CommonInstructionsExtension ( Work in progress ).
Added BaseObjectExtension ( Work in progress ).
git-svn-id: svn://localhost@979 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-08 10:40:30 +00:00
Florian
3bd7326f72
Initial import.
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git-svn-id: svn://localhost@967 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-06 20:06:36 +00:00