Commit Graph

20 Commits

Author SHA1 Message Date
Sebastian Krzyszkowiak 345f9f1786 Run CopyRuntimeToGD.sh with bash explicitly (#427)
The script contains bashisms which fail on systems where sh is
symlinked to dash instead of bash.
2017-12-22 11:12:02 +01:00
Lizard-13 0987ca8b3e Fix GDJS CopyRuntimeToGD script on Windows when using path with spaces
Fix xcopy crashes with an "Invalid number of parameters" error
2017-07-12 00:15:21 +02:00
Florian Rival f990dacf65 Fix newIDE build and LocalExamplesFinder on Windows 2017-06-04 12:56:15 +02:00
Florian Rival e307505d03 Add scripts to copy GDJS Runtime/Extensions for newIDE and adapted build scripts 2017-06-03 17:48:03 +02:00
Florian Rival 276850b306 Add script to launch Chrome on OS X for profiling with IRHydra 2017-01-05 00:18:57 +01:00
Florian Rival 6ca3a08dd8 Add LinkRuntimeFiles.sh scripts in GDJS to ease development of the game engine
The script allow to quickly link the sources of the game engine in a folder
of an exported/previewed game, so that any change in the game engine can
be tested directly in the game.
2016-12-04 20:13:58 +01:00
Florian Rival 91eb914dcb Add parameter to clear any stopped scene from scene stack when changing scene
Also refactors some parts and add documentation
2015-08-06 17:58:10 +12:00
Florian Rival f1ca1348cb Fix automatisms deactivation for HTML5 games 2015-04-22 15:19:12 +12:00
Florian Rival 7d3ada265c Replaced "Game Develop" by "GDevelop" 2014-09-24 16:25:13 +02:00
Florian Rival 7eb4c26c53 Updated Windows scripts integrated to the build process.
Fix forces in GDJS.
2014-08-14 21:45:55 +02:00
Florian Rival 63c21f7877 Integrated scripts into the build process, no need to call them manually (Still need testing on Windows) 2014-08-13 23:01:39 +02:00
Florian Rival 0d5d555b91 Made some scripts more robusts 2014-08-12 22:58:10 +02:00
Florian Rival e8cd1b16b7 Added GDJS and Extensions to this repository. 2014-06-30 21:39:29 +02:00
Florian Rival 475c9da06c Cleaned thing and added not versioned files. 2014-03-31 21:55:51 +02:00
Florian 8c9f864451 Added automatisms support to Runtime.
Added Draggable automatism test.
Fixed hidden objects rendering.
Added support for using custom fonts.
Added support for getting the mouse position ( or any other point ) in a rotated/scaled layer.
Added tests.

git-svn-id: svn://localhost@1064 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-25 14:18:25 +00:00
Florian 6b5c6c948d Improved MathematicalToolsExtension.
Added loading of TextObject extension from GD C++.
Tried to improve performance of Runtime.

git-svn-id: svn://localhost@1059 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-23 19:56:32 +00:00
Florian e92e1ec65b Added copyright.
git-svn-id: svn://localhost@1038 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-16 15:15:05 +00:00
Florian 86c67281d1 Added support for scenes changed ( All scenes are now exported during game preview ) and game quit.
Added basic support for CursorOnObject condition.

git-svn-id: svn://localhost@1021 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-06-02 15:45:07 +00:00
Florian f89e4fb659 Completed VariablesExtension.
Fixed events of CommonInstructionsExtension ( Work in progress ).
Added BaseObjectExtension ( Work in progress ).

git-svn-id: svn://localhost@979 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-08 10:40:30 +00:00
Florian 3bd7326f72 Initial import.
git-svn-id: svn://localhost@967 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-05-06 20:06:36 +00:00