Commit Graph

12 Commits

Author SHA1 Message Date
Florian Rival 3ac292ec18 Factor common methods to gdjs.RuntimeObject.
Thanks to exposePIXIDisplayObject, objects can expose the PIXI.DisplayObject that they are using
and let RuntimeObject handles common operations (layer change, z order change, deletion, visibility).
2015-09-10 22:37:32 +02:00
Florian Rival 4eeabf430d Update to Pixi.js v3 2015-05-13 23:40:21 +12:00
Florian Rival 67db5bf5ac Fixed hitboxes of PanelSprite/TiledSprite/Text objects not properly updated in HTML5 games 2015-01-20 23:10:09 +01:00
Florian Rival 6eea30d35a Ported PrimitiveDrawing for HTML5 games 2015-01-18 18:01:11 +01:00
Florian Rival 4c39bf0fa2 Removed need to have useless destruction functions for objects 2015-01-06 22:47:02 +01:00
Bouh 33953b0639 Correct 2015-01-03 00:32:07 +01:00
Bouh 4503b55bad Update textruntimeobject.js 2014-12-30 01:36:30 +01:00
Bouh 67e3d777c6 Correct location for textruntimeobject.js 2014-12-30 01:34:50 +01:00
Florian Rival 7d3ada265c Replaced "Game Develop" by "GDevelop" 2014-09-24 16:25:13 +02:00
Florian Rival e8cd1b16b7 Added GDJS and Extensions to this repository. 2014-06-30 21:39:29 +02:00
Florian Rival 475c9da06c Cleaned thing and added not versioned files. 2014-03-31 21:55:51 +02:00
Florian b40333cbab Latest commit before switching to git for the whole Extension directory.
git-svn-id: svn://localhost@1119 8062f311-0dae-4547-b526-b8ab9ac864a5
2013-07-01 22:03:15 +00:00