Fixed associated layout set in the combobox without taking effect in the editor when opening an external events editor.
Fixed ExternalEventsEditor not setting its EventsEditor as being used on external events ( Not triggering code compilation on C++ Platform ).
Fixed badly formulated sentence in ChoixAction/ChoixCondition.
git-svn-id: svn://localhost@1205 8062f311-0dae-4547-b526-b8ab9ac864a5
Properties panel of the layout editor now support objects selected in the object list.
git-svn-id: svn://localhost@1027 8062f311-0dae-4547-b526-b8ab9ac864a5
Updated Help buttons to set them as hyperlink buttons.
Applied customized skin to all wxAuiToolBars.
Updated help links.
Removed useless files.
git-svn-id: svn://localhost@884 8062f311-0dae-4547-b526-b8ab9ac864a5
Prevented switch to events tab when previewing a scene.
Added customizable font for events editor.
Fixed position of pasted objects in SceneCanvas.
git-svn-id: svn://localhost@869 8062f311-0dae-4547-b526-b8ab9ac864a5
Gui elements in SceneCanvas are now independant from the zoom factor.
Work in progress: NewProjectDialog.
git-svn-id: svn://localhost@837 8062f311-0dae-4547-b526-b8ab9ac864a5
Renamed Game_Develop_EditorFrame to MainFrame.cpp
Removed EditPropJeu dialog ( Replaced by ProjectPropertiesPnl ).
Moved Extensions dialog to GDCore.
git-svn-id: svn://localhost@777 8062f311-0dae-4547-b526-b8ab9ac864a5