Commit Graph

14 Commits

Author SHA1 Message Date
Florian Rival a8559bfbbc Add clang-format to format (C++) source files automatically (#491)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival d2af0da1b1 Added tools method to ResourcesManager and finish working version of ResourcesList 2018-01-30 21:56:40 +01:00
Victor Levasseur d20b5a0fbb gd::Object and RuntimeObject are now cloned in unique_ptr 2016-11-15 08:33:56 +01:00
Victor Levasseur 5aa30efa52 Improve InitialInstancesContainer code
Add tests for InitialInstancesContainer
2016-09-14 11:52:40 +02:00
Florian Rival d70204b24c Fix compilation on OS X 10.11 by removing deprecated GLU calls 2016-08-07 22:26:41 +02:00
Florian Rival 5c66a37406 Merge pull request #274 from victorlevasseur/loading-optimization
Texture loading optimization
2016-07-17 15:13:26 +02:00
Florian Rival 84c8efffa3 Fix compilation on OS X 2016-07-16 15:13:01 +02:00
Victor Levasseur 327a3b05b8 Load the sf::Image and then load the sf::Texture from it (avoids an image copy) 2016-07-15 18:36:26 +02:00
Victor Levasseur a9e5790d78 Avoid sf::Texture copy when loading them 2016-07-15 18:10:50 +02:00
Victor Levasseur 4018353d50 Some fix for GCC6 and Fedora 24 2016-07-12 11:34:14 +02:00
Florian Rival 3df427fb7c Exclude OpenGL calls and adapt ResourcesLoader for Android 2016-02-09 19:40:46 +01:00
Florian Rival e444e80493 Update copyrights year 2016-01-14 19:46:56 +01:00
Florian Rival 693eac1916 Refactor SoundManager to be owned by RuntimeGame 2015-11-19 22:00:19 +01:00
Florian Rival 63cb853d72 Change file organization (Events, Extensions + more folders) 2015-11-01 11:26:40 +01:00