Florian Rival
90f0828474
Remove translation for a magic field
2019-06-30 14:01:26 +01:00
Florian Rival
c2b123d20b
Add NamedPropertyDescriptor
2019-06-16 17:08:55 +01:00
Florian Rival
433dc763d1
Separate Behavior into BehaviorContent and Behavior, and add RuntimeBehavior for GDCpp
2019-05-03 22:47:21 +01:00
Florian Rival
edd98d8bd5
[WIP] Clean old methods used only in GD4 in objects and behaviors
2019-04-21 10:20:32 +01:00
Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
...
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
f115b6607f
Add PhysicsBehavior support to newIDE, with an example
2018-01-21 22:11:24 +01:00
Florian Rival
117722621a
Change file organization in GDCpp to have a Runtime directory inside GDCpp
2016-02-09 19:42:52 +01:00
Florian Rival
e444e80493
Update copyrights year
2016-01-14 19:46:56 +01:00
Florian Rival
db69c83a58
Change file organization 5 (GDCpp/Project)
2015-11-01 17:06:23 +01:00
Florian Rival
faf4baffc5
Refactor time management into TimeManager for native game engine
2015-10-12 00:17:57 +02:00
Victor Levasseur
9552cb75b8
Merge remote-tracking branch 'upstream/feature/behavior-renaming' into replace-uint-with-size_t
2015-08-19 19:13:51 +02:00
Florian Rival
428e72914d
[WIP] Rename Automatism to Behavior
2015-08-17 23:52:59 +02:00