D8H
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f83df15817
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Fix a performance regression on scenes with a lot of sprites (#5615)
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2023-08-31 18:19:50 +02:00 |
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D8H
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80cb6d697c
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Handle custom objects at runtime (#4294)
* Don't show in changelog
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2022-10-18 13:36:48 +02:00 |
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AlexandreS
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a470e9b86c
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Fixes an issue with ghost instances of behaviors (light obstacle and pathfinder obstacle)
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2021-10-20 10:45:01 +02:00 |
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Arthur Pacaud
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baa597f6ae
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Improve overall GDJS typing (#2401)
Only show in developer changelog
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2021-03-03 14:41:13 +00:00 |
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Florian Rival
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65d3688052
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Fix duplicate classes in the generated GDJS documentation
Don't show in changelog
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2021-01-08 19:55:20 +01:00 |
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Florian Rival
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d639e0ea6e
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Translate more files to TypeScript
Don't show in changelog
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2021-01-08 19:54:52 +01:00 |
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Florian Rival
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11d69e46ed
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Translate all behaviors to TypeScript
Also adapt custom behavior code generation to use a (partial) ES6 class (methods are still added using prototype)
Don't show in changelog
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2021-01-08 19:54:41 +01:00 |
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