Added Compilation progress panel.
Added window to setup paths for compiler/libs.
Added check box to activate use of C++ source files in game parameters.
Started implementation of a dialog to choose a template when creating a c++ file.
git-svn-id: svn://localhost@369 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted compilation to use InventoryEventsResources from ResourcesMergingHelper.
Moved icon executable modification to ExecutableIconChanger.
git-svn-id: svn://localhost@336 8062f311-0dae-4547-b526-b8ab9ac864a5
Minor changes in Credits and StartHerePage
Added predefined zooms.
Corrected missing call to LoadRuntimeResources when adding an object using debugger.
git-svn-id: svn://localhost@245 8062f311-0dae-4547-b526-b8ab9ac864a5
Added ability to disable events.
Corrected crash and bad display of sprites.
Modified Instruction::GetParameter for efficency. Added GetParameterSafely.
git-svn-id: svn://localhost@208 8062f311-0dae-4547-b526-b8ab9ac864a5
Use class HelpFileAccess to access to help file.
Added a language section in options.
Added support for English language.
git-svn-id: svn://localhost@56 8062f311-0dae-4547-b526-b8ab9ac864a5
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).
git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5