ClementPasteau
|
8be448fd0e
|
Allow rounding pixels when rendering on a project level (#2965)
|
2021-08-24 10:44:06 +02:00 |
|
Florian Rival
|
287a17b634
|
Add a maximum size for the GDevelop logo so that it's not too big on large resolutions
|
2021-07-20 18:13:42 +01:00 |
|
Florian Rival
|
019920009a
|
Fix ToJSON wrongly transforming an empty string to a variable containing the number 0 (#2475)
|
2021-03-27 15:44:45 +00:00 |
|
Florian Rival
|
b3b68612bf
|
Fix collision (and raycast) not always triggered with sprite having a non default center (#2392)
|
2021-02-28 16:59:04 +00:00 |
|
Florian Rival
|
b8ccf02f70
|
Refactor callbacks registration in GDJS
|
2020-02-11 23:33:30 +00:00 |
|
Arthur Pacaud
|
054e48227c
|
Make object and behavior registering more explicit (#1379)
|
2020-01-17 22:49:24 +00:00 |
|
Florian Rival
|
be2892b759
|
Fix hitboxes after flipX/flipY is called and add tests for sprite hitboxes/center/points
|
2019-10-26 14:15:14 +01:00 |
|