Florian Rival
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e444e80493
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Update copyrights year
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2016-01-14 19:46:56 +01:00 |
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Florian Rival
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780a022029
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Add AudioResource
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2015-11-18 22:57:45 +01:00 |
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Victor Levasseur
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69c3a62389
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Merge remote-tracking branch 'upstream/master' into bugfix/tilemap-optimization
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2015-08-27 14:07:38 +02:00 |
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Victor Levasseur
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cf52c46035
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Resize m_collidable vector to be sure it has the same size as the tile
count
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2015-08-04 11:47:14 +02:00 |
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Victor Levasseur
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3321b71c33
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Use TileSet::GetTileHitboxRef to get a ref to an hitbox
TileSet::GeTileHitbox now only returns by value (no more by ref overload)
(It avoids creating hitboxes in the cache ofthe Tilemap during generation)
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2015-08-02 18:36:58 +02:00 |
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Victor Levasseur
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63d3258586
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Remove TileSet::Generate(), add TileSet::StripUselessHitboxes()
to strip default hitboxes from the tileset data when closing the editor
Update an example to use the new TileSet serialization format
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2015-08-02 17:22:44 +02:00 |
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Victor Levasseur
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7bc23ca655
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Reduce TileMapObject memory consumption
(Texture coords are now calculated on the fly, only non-default hitboxes
are stored and collidable property is separated from hitbox storage)
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2015-07-31 18:13:34 +02:00 |
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Victor Levasseur
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f0a9b14e73
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Remove gd::String::FromXXX/ToXXX methods
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2015-07-22 01:30:17 +02:00 |
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Victor Levasseur
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2a0052b207
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Add gd::String::From/To template to replace all FromXXX/ToXXX() methods
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2015-07-21 14:35:29 +02:00 |
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Victor Levasseur
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3f1b677f92
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Replace std::string with gd::String in TileMapObject
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2015-07-11 14:49:15 +02:00 |
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Florian Rival
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bc80b3251c
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Update extensions to be compiled without wxWidgets GUI
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2015-06-05 11:25:36 +12:00 |
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victorlevasseur
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7ca447c5fd
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Fix a crash when there are a lot of tiles in a tilemap object
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2015-03-15 16:28:54 +01:00 |
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Florian Rival
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2317368415
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Merge branch 'remove-boost' of https://github.com/victorlevasseur/GD into c++11
Conflicts:
GDCpp/GDCpp/ObjInstancesHolder.cpp
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2015-01-25 20:12:14 +01:00 |
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Florian Rival
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64e6860718
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Version bump.
Updated copyrights.
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2015-01-22 21:22:01 +01:00 |
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victorlevasseur
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ae1f6d61b3
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Remove boost dependency (boost::to_upper still remaining)
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2015-01-18 21:09:45 +01:00 |
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Florian Rival
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40a82c61ea
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Switched from LGPL and zlib/png licenses to MIT License.
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2014-11-30 16:59:51 +01:00 |
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Florian Rival
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7d3ada265c
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Replaced "Game Develop" by "GDevelop"
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2014-09-24 16:25:13 +02:00 |
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Florian Rival
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2b8ce73ae2
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Minor changes in TileMap extension
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2014-09-15 18:58:08 +02:00 |
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victorlevasseur
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a0af4086d9
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Add/Update license text
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2014-09-02 22:07:48 +02:00 |
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victorlevasseur
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789bed9c95
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Add predefined hitboxes selectable from the tile editor
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2014-08-29 18:43:54 +02:00 |
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victorlevasseur
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970a9a85ec
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Add hitbox load and save
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2014-08-27 17:53:26 +02:00 |
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victorlevasseur
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d266635116
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Add Tile hitbox (still need customization)
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2014-08-26 20:18:19 +02:00 |
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victorlevasseur
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11030317b7
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Add TileEditor to show the current tile
This editor will be used for collision mask edition
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2014-08-25 20:47:11 +02:00 |
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victorlevasseur
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20992044d1
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Add serialization to the tilemap object.
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2014-08-22 11:30:37 +02:00 |
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victorlevasseur
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ca81d61579
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Add the beginning of the tilemap object
Add an icon for the object
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2014-08-21 13:18:41 +02:00 |
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victorlevasseur
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5f6f7fdb8d
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Fix a bug with buffering
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2014-08-19 17:22:21 +02:00 |
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victorlevasseur
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6de031c4cf
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Fix a bug with not loaded tilesets.
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2014-08-19 11:49:20 +02:00 |
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victorlevasseur
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070e85deaa
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Added TileSet class containing data about the tileset.
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2014-08-15 22:24:18 +02:00 |
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