Don't show the rest in changelog:
* More generally, fix resources exposed by any object declared in JavaScript
* Refactored GetProperties (and UpdateProperty) across behavior/object/behavior shared data to remove the dependency on gd::Project.
As flipping can be considered as a way to "rotate" things, it makes sense to have it used as a center for flipping too.i
This is useful for objects that are moving and can be flipped according to if they are going left or right: they can now
be rotated and flipped "properly" (properly means that the center will stay at the same position when flipped/rotated)
This means that the center point won't move when the sprite is rotated or flipped.
The origin is still used as the point not moving in case of scaling. (this make sense because scaling is about the size, and origin about positioning)
This remove some calculations in the renderers, but add others in getDrawableX/Y and getCenterX/Y in case of flipping.
* Upgrade to Flow 0.92 and make fixes for it
* Convert all extensions to use _("...") instead of t("...") for translations,
to be able to be parsed by gettext
* Handle translation in JS extensions
* Move Providers out of MainFrame
* Remove i18next
* Adapt ExtractTranslations script to handle js files (for extensions)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
* Use the port number in SendHttpRequest and DownloadFile
* Fix "Custom size" and "Custom viewports" not displayed in layer propgrid
* Fix Fedora spec file
* Use automatic versioning from git
* A "correct" version number is now generated even if git is unable to find a tag