Florian Rival
e1bf859ff4
Fix tween behavior not working with BB Text object color
2020-08-31 16:04:22 +01:00
Florian Rival
3a9f896f04
Add hot reloader (electron app only)
2020-07-25 14:23:00 +01:00
Florian Rival
661d329170
Upgrade game rendering to use Pixi.js 5.3.0, allowing games to run with WebGL 2 ( #1824 )
...
* This brings various upgrades and performance improvement to the internal rendering engine used by games, both in the editor and in exported games.
* This also paves the way for adding new objects like Bitmap Text, Mesh or dynamic lights in the future.
* Huge thanks to @Quarkstar for working on this task and making most of the necessary upgrades .
* Thanks @Bouh for helping fixing/upgrading the Shape Painter object and @Silver-Streak as well as testers from the forum
Don't show the rest in changelog:
* Add a test game with all effects that can be used, to quickly verify they are working.
Co-authored-by: Quarkstar <quarkstar9@gmail.com >
Co-authored-by: Aurélien Vivet <bouh.vivez@gmail.com >
2020-07-19 22:10:38 +01:00
Quarkstar
d2dc352c2a
Fix intermittent rendering issues of Panel Sprites corners ( #1726 )
2020-05-03 15:20:31 +02:00
Arthur Pacaud
054e48227c
Make object and behavior registering more explicit ( #1379 )
2020-01-17 22:49:24 +00:00
Arthur Pacaud
99312c71e0
Improve overall type annotations ( #1361 )
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* Add type annotation for ObjectData and related types.
* Add missing type annotations.
* Add // @ts-check to some files.
2020-01-12 20:14:00 +00:00
Florian Rival
2f8840b2cf
[codemod] Adapt sentences of action/conditions
2019-12-27 13:46:57 +01:00
Bouh
a6dab9a29f
Fix pixel perfect rendering of Panel Sprite (9-patch) objects ( #1314 )
2019-12-12 21:01:42 +00:00
Florian Rival
aa7a4a4ff3
Rename onOwnerRemovedFromScene to onDestroy and fix onCreated/onDestroy calls
...
* Rename onOwnerRemovedFromScene to onDestroy (because it can be now called when a scene is destroyed)
* Fix it being not called when a scene is destroyed (so behavior don't get a chance to clean up what they have created)
* Fix onCreated being called before the object is fully initialized (for custom behaviors or behaviors relying on an object type)
2019-07-28 17:43:50 +01:00
Wend1go
425e890c5a
Add opacity/tint to Panelsprite ( #1114 )
2019-06-24 21:07:40 +01:00
Florian Rival
4483e0659a
Rename 'Value to test' to 'Value to compare'
2019-06-19 21:28:58 +01:00
Florian Rival
3161f641d8
Rename ownerRemovedFromScene to onOwnerRemovedFromScene
2019-05-06 23:08:41 +01:00
Florian Rival
b9680e26e7
[WIP] Remove almost all remaining references to wxWidgets/GD4 IDE related code from codebase
2019-04-23 13:08:22 +01:00
Florian Rival
edd98d8bd5
[WIP] Clean old methods used only in GD4 in objects and behaviors
2019-04-21 10:20:32 +01:00
Florian Rival
7f0033989a
[WIP] Partially clean GDJS/GDCpp/GDCore of wxWidgets related code
2019-04-20 01:21:28 +01:00
Wend1go
edfe915ae5
Add PanelSprite JavaScript function annotations ( #637 )
2018-09-12 14:19:05 +01:00
Florian Rival
39887ccc80
Add help links in actions/conditions editor ( #576 )
...
* Add support for help links in InstructionParametersEditor.
* Add help paths for extensions/objects/behaviors/instructions
2018-08-07 23:03:50 +01:00
Florian Rival
3be5d85733
Update GDJS docs to use JSDoc
2018-07-04 22:26:02 +01:00
Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
...
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
64cbbb20d3
Expose PathfindingBehavior when building with Emscripten
2018-01-20 16:53:12 +01:00
Florian Rival
6aa515d085
Merge branch 'master' into feature/browser-demo-merged-master
2017-09-10 00:18:09 +03:00
wild-master
0f4d73fae3
English translation improvements ( #375 )
2017-08-28 22:04:16 +02:00
Florian Rival
71ab16a76e
[WIP] Add Extensions/ prefix to all includes files for JS extensions
2017-08-26 17:32:02 +02:00
Florian Rival
fd466d1f57
Fix wrong rendered position of panelspriteruntimeobject with Pixi renderering
2017-07-29 01:46:13 +02:00
Florian Rival
e8b1509fc2
Expose PanelSpriteObject to Emscripten build
2017-02-15 23:51:41 +01:00
Florian Rival
cd34cbe934
Fix bottom part of PanelSprite rendered by PixiJS and cocos2d-JS
2017-01-07 15:32:33 +01:00
Florian Rival
42022290b8
Refactor gdjs.RuntimeObject and behaviors to allow per-layer timescale
2016-12-01 22:18:08 +01:00
Victor Levasseur
d20b5a0fbb
gd::Object and RuntimeObject are now cloned in unique_ptr
2016-11-15 08:33:56 +01:00
Victor Levasseur
72df404d7f
Automatic versioning ( #311 )
...
* Use the port number in SendHttpRequest and DownloadFile
* Fix "Custom size" and "Custom viewports" not displayed in layer propgrid
* Fix Fedora spec file
* Use automatic versioning from git
* A "correct" version number is now generated even if git is unable to find a tag
2016-11-11 11:32:56 +01:00
Florian Rival
422132d8c7
Avoid allocations in gdjs.RuntimeObject.getRendererObject and gdjs.evtTools.object.pickObjectsIf
2016-08-15 19:54:01 +02:00
Florian Rival
682efcbfdc
Avoid allocation in gdjs.PlatformerObjectRuntimeBehavior and add TODO where allocations should be removed
2016-08-14 18:59:42 +02:00
Florian Rival
f6f56d77a0
Add tiling and fix rendering of PanelSprite objects with Cocos2d
2016-03-28 00:47:12 +02:00
Florian Rival
21012c3445
Add experimental export with Cocos2d
2016-03-19 23:05:45 +01:00
Florian Rival
84711a25c3
Add Cocos2d renderer for PanelSprite (without support for tiled option)
2016-03-06 23:14:27 +01:00
Florian Rival
73c0bf56c8
Move PanelSprite rendering to gdjs.PanelSpriteRuntimeObjectPixiRenderer
2016-03-06 18:56:03 +01:00
Florian Rival
8a0d0d332d
Rename gdjs.LayerPixiRenderer PIXI related methods
2016-02-21 17:16:13 +01:00
Florian Rival
40be4153c2
Rename exposePIXIDisplayObject to exposeRendererObject
2016-02-21 17:00:30 +01:00
Florian Rival
9bae415530
Move rendering of layers in gdjs.LayerPixiRenderer
2016-02-21 16:51:48 +01:00
Florian Rival
117722621a
Change file organization in GDCpp to have a Runtime directory inside GDCpp
2016-02-09 19:42:52 +01:00
Florian Rival
ce1c1c3cea
Use sf::TrianglesStrip instead of sf::Quads for Android support
2016-02-09 19:40:47 +01:00
Florian Rival
bec51c705b
Update some extensions to be created on Android
2016-02-09 19:40:47 +01:00
Victor Levasseur
12323965e0
RuntimeObjects ctor now takes their Object derivative as argument
2016-01-28 17:37:27 +01:00
Victor Levasseur
804e8c8718
Remove old CreateXXXObject(...) functions
2016-01-28 17:15:48 +01:00
Victor Levasseur
a549f220cb
Extensions now use the new templated AddObject and AddRuntimeObject methods
2016-01-28 16:45:35 +01:00
Florian Rival
e444e80493
Update copyrights year
2016-01-14 19:46:56 +01:00
Peter J. Stieber
b8322398f3
Updated wxFont flags to remove warnings.
...
Changed font family and font weight flags to use the new convention
to prevent deprecation warnings from wxWidgets.
2016-01-08 09:49:33 -08:00
Florian Rival
fe9252d3f9
Move SkinHelper to IDE/wxTools directory & avoid crash at startup if StartHerePage is deleted
2015-12-08 22:51:16 +01:00
Florian Rival
1fc1863e5b
Improve performance of HTML5 PanelSpriteObject by avoiding the use of masks
2015-11-18 00:06:39 +01:00
Florian Rival
db69c83a58
Change file organization 5 (GDCpp/Project)
2015-11-01 17:06:23 +01:00
Florian Rival
e4fab74a32
Change file organization 2 (Events, Extensions + more folders)
2015-11-01 11:26:40 +01:00