Commit Graph

12 Commits

Author SHA1 Message Date
Florian Rival c385aae845 Add support for "hot reloading" of previews (apply changes to preview without restarting) 2020-07-25 14:23:01 +01:00
Arthur Pacaud 054e48227c Make object and behavior registering more explicit (#1379) 2020-01-17 22:49:24 +00:00
Arthur Pacaud 99312c71e0 Improve overall type annotations (#1361)
* Add type annotation for ObjectData and related types.
* Add missing type annotations.
* Add // @ts-check to some files.
2020-01-12 20:14:00 +00:00
Florian Rival a0887a1982 Fix rendering of particles not using a texture 2020-01-06 23:41:15 +00:00
Florian Rival aa7a4a4ff3 Rename onOwnerRemovedFromScene to onDestroy and fix onCreated/onDestroy calls
* Rename onOwnerRemovedFromScene to onDestroy (because it can be now called when a scene is destroyed)
* Fix it being not called when a scene is destroyed (so behavior don't get a chance to clean up what they have created)
* Fix onCreated being called before the object is fully initialized (for custom behaviors or behaviors relying on an object type)
2019-07-28 17:43:50 +01:00
Florian Rival 5f8546c3b9 Avoid crash of the debugger with Particle Emitters
This is done by using _renderer as the name for the renderer property,
with an underscore, which is filtered by the debugger when the game
is dumped.
2019-01-06 22:59:21 +00:00
Lizard-13 b64eeebcbe Add missing functions and bugfix for particles (#555)
* Add missing functions and bugfix for particles

* parseInt in base 10
2018-07-16 23:03:45 +01:00
Lizard-13 9ce734e204 More particles fixes 2018-04-13 06:27:37 -03:00
Lizard-13 6db6455bb6 Improve particles 2018-04-09 22:38:47 -03:00
Florian Rival 940eac6bc4 Fix Pixi and Cocos2d-JS particles flow/tank support and adapt Explosion example 2018-04-08 23:28:51 +02:00
Lizard-13 1019aaba5f Update exporter and improve readability 2018-04-08 11:48:28 -03:00
Lizard-13 5770ac6396 Add support for particles in web platform 2018-04-07 23:51:28 -03:00