Commit Graph

127 Commits

Author SHA1 Message Date
Aurélien Vivet 103c99f545 Fix outlines in shape painter object, they wasn't visible in an specific use (#1971) 2020-09-08 16:32:39 +02:00
Florian Rival c385aae845 Add support for "hot reloading" of previews (apply changes to preview without restarting) 2020-07-25 14:23:01 +01:00
Florian Rival 3a9f896f04 Add hot reloader (electron app only) 2020-07-25 14:23:00 +01:00
Florian Rival 661d329170 Upgrade game rendering to use Pixi.js 5.3.0, allowing games to run with WebGL 2 (#1824)
* This brings various upgrades and performance improvement to the internal rendering engine used by games, both in the editor and in exported games.
* This also paves the way for adding new objects like Bitmap Text, Mesh or dynamic lights in the future.
* Huge thanks to @Quarkstar for working on this task and making most of the necessary upgrades .
* Thanks @Bouh for helping fixing/upgrading the Shape Painter object and @Silver-Streak as well as testers from the forum

Don't show the rest in changelog:
* Add a test game with all effects that can be used, to quickly verify they are working.

Co-authored-by: Quarkstar <quarkstar9@gmail.com>
Co-authored-by: Aurélien Vivet <bouh.vivez@gmail.com>
2020-07-19 22:10:38 +01:00
Aurélien Vivet 816fb242be Fix parameter not properly shown for "Clear between frames" action and fix link to help page for inventory 2020-07-05 12:27:22 +02:00
Aurélien Vivet 2704c654d8 Add an option to clear the shape painted using Shape Painter between each frame (#1815) 2020-06-14 21:32:22 +01:00
Arthur Pacaud 054e48227c Make object and behavior registering more explicit (#1379) 2020-01-17 22:49:24 +00:00
Arthur Pacaud 99312c71e0 Improve overall type annotations (#1361)
* Add type annotation for ObjectData and related types.
* Add missing type annotations.
* Add // @ts-check to some files.
2020-01-12 20:14:00 +00:00
Florian Rival 3b89284fd2 Normalize/fix some action/condition sentences 2020-01-03 22:29:08 +00:00
Florian Rival 2f8840b2cf [codemod] Adapt sentences of action/conditions 2019-12-27 13:46:57 +01:00
Bouh ea7b07d2e4 Fix parameter description for Shape Painter Star action (#1315) 2019-12-10 21:56:16 +00:00
Bouh e10f3ca277 Fix outline color when drawing line with Shape Painter (#1313) 2019-12-05 08:23:01 +00:00
Bouh f7f32d6be5 Add support for advanced shapes in Shape Painter (#1258) 2019-10-25 11:50:00 +01:00
Bouh 00f2873f48 Add ellipse, rounded rectangle and star to Shape Painter (#1256) 2019-10-19 14:38:37 +01:00
Bouh 76165908fc Add help button for Video object (#1244) 2019-10-02 00:20:21 +02:00
Florian Rival aa7a4a4ff3 Rename onOwnerRemovedFromScene to onDestroy and fix onCreated/onDestroy calls
* Rename onOwnerRemovedFromScene to onDestroy (because it can be now called when a scene is destroyed)
* Fix it being not called when a scene is destroyed (so behavior don't get a chance to clean up what they have created)
* Fix onCreated being called before the object is fully initialized (for custom behaviors or behaviors relying on an object type)
2019-07-28 17:43:50 +01:00
Florian Rival 4483e0659a Rename 'Value to test' to 'Value to compare' 2019-06-19 21:28:58 +01:00
Florian Rival b9680e26e7 [WIP] Remove almost all remaining references to wxWidgets/GD4 IDE related code from codebase 2019-04-23 13:08:22 +01:00
Florian Rival 87adc2cab9 [WIP] Clean old methods used only in GD4 in objects and behaviors (3) 2019-04-21 20:52:48 +01:00
Florian Rival d59f40ff5d [WIP] Clean old methods used only in GD4 in objects and behaviors (2) 2019-04-21 19:40:05 +01:00
Florian Rival edd98d8bd5 [WIP] Clean old methods used only in GD4 in objects and behaviors 2019-04-21 10:20:32 +01:00
Florian Rival 7f0033989a [WIP] Partially clean GDJS/GDCpp/GDCore of wxWidgets related code 2019-04-20 01:21:28 +01:00
Florian Rival 7d165660a5 Fix rendering of ShapePainterRuntimeObject with absolute coordinates when far from camera
Fix #750
2018-11-21 00:31:37 +00:00
Florian Rival 09eab9eb46 Fix ShapePainter hitboxes/aabb not updated when moved 2018-11-17 19:10:57 +00:00
Florian Rival 39887ccc80 Add help links in actions/conditions editor (#576)
* Add support for help links in InstructionParametersEditor.
* Add help paths for extensions/objects/behaviors/instructions
2018-08-07 23:03:50 +01:00
Florian Rival 3be5d85733 Update GDJS docs to use JSDoc 2018-07-04 22:26:02 +01:00
Florian Rival a8559bfbbc Add clang-format to format (C++) source files automatically (#491)
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Alexander Lebedev 793a242e00 Delete double spaces in some strings (#406) 2017-10-18 00:30:33 +02:00
Florian Rival 6aa515d085 Merge branch 'master' into feature/browser-demo-merged-master 2017-09-10 00:18:09 +03:00
wild-master 0f4d73fae3 English translation improvements (#375) 2017-08-28 22:04:16 +02:00
Florian Rival 71ab16a76e [WIP] Add Extensions/ prefix to all includes files for JS extensions 2017-08-26 17:32:02 +02:00
Florian Rival 6e1140fa0c Expose ShapePainterObject and TextEntryObject to emscripten build 2017-03-15 00:16:24 +01:00
Victor Levasseur d20b5a0fbb gd::Object and RuntimeObject are now cloned in unique_ptr 2016-11-15 08:33:56 +01:00
Victor Levasseur 72df404d7f Automatic versioning (#311)
* Use the port number in SendHttpRequest and DownloadFile

* Fix "Custom size" and "Custom viewports" not displayed in layer propgrid

* Fix Fedora spec file

* Use automatic versioning from git

* A "correct" version number is now generated even if git is unable to find a tag
2016-11-11 11:32:56 +01:00
Florian Rival 422132d8c7 Avoid allocations in gdjs.RuntimeObject.getRendererObject and gdjs.evtTools.object.pickObjectsIf 2016-08-15 19:54:01 +02:00
Florian Rival 848df5aa5b Add Cocos renderer for ShapePainter objects 2016-03-20 12:20:56 +01:00
Florian Rival 7a6f3ffe7c Move ShapePainter object renderering to ShapePainterRuntimeObjectRenderer 2016-03-19 23:59:17 +01:00
Florian Rival 8a0d0d332d Rename gdjs.LayerPixiRenderer PIXI related methods 2016-02-21 17:16:13 +01:00
Florian Rival 40be4153c2 Rename exposePIXIDisplayObject to exposeRendererObject 2016-02-21 17:00:30 +01:00
Florian Rival 9bae415530 Move rendering of layers in gdjs.LayerPixiRenderer 2016-02-21 16:51:48 +01:00
Florian Rival 117722621a Change file organization in GDCpp to have a Runtime directory inside GDCpp 2016-02-09 19:42:52 +01:00
Victor Levasseur 12323965e0 RuntimeObjects ctor now takes their Object derivative as argument 2016-01-28 17:37:27 +01:00
Victor Levasseur 804e8c8718 Remove old CreateXXXObject(...) functions 2016-01-28 17:15:48 +01:00
Victor Levasseur a549f220cb Extensions now use the new templated AddObject and AddRuntimeObject methods 2016-01-28 16:45:35 +01:00
Florian Rival e444e80493 Update copyrights year 2016-01-14 19:46:56 +01:00
Florian Rival db69c83a58 Change file organization 5 (GDCpp/Project) 2015-11-01 17:06:23 +01:00
Florian Rival 63cb853d72 Change file organization (Events, Extensions + more folders) 2015-11-01 11:26:40 +01:00
Florian Rival 3ac292ec18 Factor common methods to gdjs.RuntimeObject.
Thanks to exposePIXIDisplayObject, objects can expose the PIXI.DisplayObject that they are using
and let RuntimeObject handles common operations (layer change, z order change, deletion, visibility).
2015-09-10 22:37:32 +02:00
Victor Levasseur 9552cb75b8 Merge remote-tracking branch 'upstream/feature/behavior-renaming' into replace-uint-with-size_t 2015-08-19 19:13:51 +02:00
Victor Levasseur cc6810e3f6 Replace unsigned int with std::size_t where it's possible 2015-08-18 18:43:39 +02:00