Victor Levasseur
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626651ec51
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Ignore errors when copying the compiler to the GDevelop's folder
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2016-11-07 01:13:01 +01:00 |
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Victor Levasseur
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2dac7b12bb
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Fix EventsPrecompiledHeaders.h.pch location on Windows
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2016-02-10 13:21:24 +01:00 |
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Florian Rival
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35c7328a48
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Add AndroidExporter and include full GDCpp/Core in CppPlatform folder
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2016-02-09 19:42:52 +01:00 |
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Victor Levasseur
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92ff667e7f
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Fix Serializer crashing if a project contains non ASCII characters
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2015-07-06 22:29:00 +02:00 |
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victorlevasseur
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707427ccbb
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Fix some compilation errors on Windows
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2015-07-06 12:59:09 +02:00 |
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Florian Rival
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6e911147d0
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Moved and updated packaging scripts for Windows
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2015-04-02 21:41:14 +13:00 |
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Florian Rival
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5191f3b50a
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Updated batch scripts to copy MinGW/TDM-GCC compiler and additional dlls to output directory.
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2015-01-27 21:52:51 +01:00 |
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Victor Levasseur
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2057f26b62
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Remove boost in the last commit
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2015-01-22 18:28:18 +01:00 |
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Victor Levasseur
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0e92ebfd4a
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Remove boost
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2015-01-20 18:29:55 +01:00 |
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Florian Rival
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7d3ada265c
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Replaced "Game Develop" by "GDevelop"
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2014-09-24 16:25:13 +02:00 |
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Florian Rival
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fc46940449
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Added Russian translation: Thanks to Airvikar from ubuntu-wine.ru
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2014-08-15 00:22:14 +02:00 |
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Florian Rival
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7eb4c26c53
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Updated Windows scripts integrated to the build process.
Fix forces in GDJS.
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2014-08-14 21:45:55 +02:00 |
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Florian Rival
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63c21f7877
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Integrated scripts into the build process, no need to call them manually (Still need testing on Windows)
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2014-08-13 23:01:39 +02:00 |
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