Florian Rival
dc27d5f962
Rename gd::ClassWithObjects to gd::ObjectsContainer
2018-09-09 21:28:26 +01:00
Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
...
* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
117722621a
Change file organization in GDCpp to have a Runtime directory inside GDCpp
2016-02-09 19:42:52 +01:00
Florian Rival
e444e80493
Update copyrights year
2016-01-14 19:46:56 +01:00
Florian Rival
db69c83a58
Change file organization 5 (GDCpp/Project)
2015-11-01 17:06:23 +01:00
Florian Rival
63cb853d72
Change file organization (Events, Extensions + more folders)
2015-11-01 11:26:40 +01:00
Victor Levasseur
e1116a1c6d
Replace all std::string by gd::String in GDCpp (and GDCpp Runtime)
2015-07-05 16:20:53 +02:00
Florian Rival
ef2eea8b1c
Added Pick Nearest Object condition for HTML5 games + tests for it.
2015-04-23 20:31:45 +12:00
Florian Rival
11cfb9e235
Added 'Pick nearest object' condition for native games
2015-04-22 20:10:32 +12:00
Florian Rival
acbb6d4594
Refactored the condition testing if the cursor is on a sprite object so that it can be used for any object type (Not yet done for GDJS). Added PickObjectsIf and refactored TwoObjectListsTest with C++11 lambdas. Added tests for it.
2015-03-02 10:47:35 +01:00