Commit Graph

5 Commits

Author SHA1 Message Date
Sebastian Krzyszkowiak 0963f2b8f6 Fix sounds being looped correctly on Firefox
- Upgrading Howler.js to v2.2.3 fixes sounds not being looped under recent Firefox versions (see https://github.com/goldfire/howler.js/issues/1442)
2022-06-08 15:00:01 +02:00
Florian Rival 5d2e0786ee Sort actions/conditions in categories add icons to their groups (#3583)
* This should make it easier to identify and find actions/conditions. Categories give more clarity and icons help to identify what's available without reading everything.
2022-02-03 11:45:53 +01:00
Arthur Pacaud 79a4162ad0 Add logs to audio actions when trying to manipulate a sound/music on a non-existing channel (#3241)
Only show in developer changelog
2022-01-02 14:59:42 +01:00
Arthur Pacaud fa988360af Allow audio sounds and musics to be marked as preloaded in the Resources editor (#2006)
* When marked as preloaded, the audio file is loaded in memory and ready to play. When played using an action, it will start almost immediately.
* There are also new actions to unload some or all audio files from memory. This can be useful when switching between levels in large games.
2021-02-22 20:45:07 +01:00
Arthur Pacaud fc42b0e480 Add Spatial Sound extension (#2279)
* This allows to set the position of a sound in a 3D space. The stereo system of the device is used to simulate the position of the sound and to give the impression that the sound is located somewhere around the player.
2021-02-08 22:29:29 +01:00