Commit Graph

2 Commits

Author SHA1 Message Date
Florian Rival 7597dbe0d1 Add (new) conditions and expressions to compare the number of instances picked or living on the scene (#3842)
* Add `PickedInstancesCount` and `SceneInstancesCount` expressions, to replace `Count`. These expressions don't do any "picking" of instances, so they are safe to use anywhere without "weird" side effects.
* Equivalent conditions are available for all objects. These conditions allow to check at any point in your events the number of instances living on the scene or picked by actions/conditions.
  * This is useful to check if enough objects are picked by a condition before launching an action. 
  * Because this condition does not change the already picked objects, it's safe to use anywhere without any side effect.

Only show the rest in the developer changelog:
* Allow to read events missing some fields (like `disabled`, `folded`).
* Reduce the useless information stored in project JSON files by not storing the fields if they have their default value.
2022-04-23 16:35:10 +02:00
Florian Rival b76df0247d Fix "Trigger Once" not working properly when used in a behavior
Don't show the rest in the changelog:

This was because the OnceTriggers were shared with the runtime scene. Now each behavior has its set of Once Triggers. This means that Once Triggers "survive" if the behavior is deactivated then activated again.

Added integration test for generated behavior

Fix #1843
2020-07-06 23:47:17 +02:00