* Actions, conditions and expressions related to opacity, size (width/height), scale, animations and other common features are now visible only once when you search for them in actions/conditions (instead of being shown once for every type of object supporting them). This reduces the risk of confusion for new or existing users, notably when multiple versions of the same action were returned by the search and was making it difficult to choose the proper one.
* Internally, this works thanks to default, built-in behaviors that are supported by the objects.
* A custom center point can be set (and will be at the center of the drawing if not specified).
* The collision mask is now a rectangle surrounding what is drawn on screen.
* If this changes something in your game, or you want another collision mask, you can use the action to set a custom rectangle as the collision mask of the object.
* Expressions to get the color of the outline or filling
* Expressions to get the opacity of the outline, filling and size of the outline
* Conditions/actions to check/change the usage of relative coordinates.