Corrected deletion of objects in debugger
Corrected deselection of sub instructions
Added error messages.
Removed dependence to legacy AppelEvent.h file
git-svn-id: svn://localhost@101 8062f311-0dae-4547-b526-b8ab9ac864a5
Adapted TemplateEvents for an unlimited number of parameters.
TODO :
Move editors of the events to an Edit function owned by events, like Objects.
Move renderers of the events inside the events ( a Render function )
git-svn-id: svn://localhost@85 8062f311-0dae-4547-b526-b8ab9ac864a5
Corrected OpenGL rendering with Edittimescene.
Corrected access to certain functions like Compilation without a valid game.
When adding an object, reload its resources, so as to correct a bug with global objects.
Added colour change when an event is selected.
git-svn-id: svn://localhost@73 8062f311-0dae-4547-b526-b8ab9ac864a5
(Work in progress) Modified EditorEvents so as to permit direct edition of conditions and actions
git-svn-id: svn://localhost@60 8062f311-0dae-4547-b526-b8ab9ac864a5
Use class HelpFileAccess to access to help file.
Added a language section in options.
Added support for English language.
git-svn-id: svn://localhost@56 8062f311-0dae-4547-b526-b8ab9ac864a5
Added a ribbon page for projects manager.
Use now imagesWereModified ( a edittime-only member of Game ) for test/set the need to reload images.
Suppressed MainEditeurJeu.cpp
git-svn-id: svn://localhost@54 8062f311-0dae-4547-b526-b8ab9ac864a5
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).
git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5
Re-added resource.rc and icon to executable.
EditorEvents insert now properly comments and links at end.
Corrected single file compilation.
git-svn-id: svn://localhost@41 8062f311-0dae-4547-b526-b8ab9ac864a5