Commit Graph

6 Commits

Author SHA1 Message Date
Florian 989bc5db86 Supressed MiniChoixObjet, EditActions and EditConditions
Corrected OpenGL rendering with Edittimescene.
Corrected access to certain functions like Compilation without a valid game.
When adding an object, reload its resources, so as to correct a bug with global objects.
Added colour change when an event is selected.

git-svn-id: svn://localhost@73 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-03-21 16:56:24 +00:00
Florian b948407903 ProjectManager is able to display and edit scenes of multiples games.
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).

git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-21 18:48:08 +00:00
Florian 0ac0baf99d Modified EditLayer dialog so as to edit multiples cameras.
Started creation of a ProjectManager and support for multiples games.

git-svn-id: svn://localhost@48 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-17 20:04:55 +00:00
Florian 5e6238460c Corrected thumbnail for object just created in EditorObjectList
Elements of GUI are now always at top in EdittimeScene.
Compilation use now AES Algorithm.

git-svn-id: svn://localhost@21 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-02-03 19:03:56 +00:00
Florian ef4a3a5821 Corrected Open instead of Save in a filedialog in CreateTemplate
Adapted DebuggerGUI for using ObjInstanceHolder.
EditOptionsPosition have now fields for size of the object.
EditorObjectList reload thumbnail if necessary.
Can now resize and change angle of InitialPosition from the Scene Editor.

git-svn-id: svn://localhost@17 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-01-31 14:26:01 +00:00
Florian 9203fab207 Initial import
git-svn-id: svn://localhost@6 8062f311-0dae-4547-b526-b8ab9ac864a5
2010-01-24 19:15:15 +00:00