Corrected OpenGL rendering with Edittimescene.
Corrected access to certain functions like Compilation without a valid game.
When adding an object, reload its resources, so as to correct a bug with global objects.
Added colour change when an event is selected.
git-svn-id: svn://localhost@73 8062f311-0dae-4547-b526-b8ab9ac864a5
(Work in progress) Modified EditorEvents so as to permit direct edition of conditions and actions
git-svn-id: svn://localhost@60 8062f311-0dae-4547-b526-b8ab9ac864a5
Added a ribbon page for projects manager.
Use now imagesWereModified ( a edittime-only member of Game ) for test/set the need to reload images.
Suppressed MainEditeurJeu.cpp
git-svn-id: svn://localhost@54 8062f311-0dae-4547-b526-b8ab9ac864a5
Editors use now a reference to the scene edited, and not a pointer. ( As games use now a vector of shared_ptr to Scene ).
git-svn-id: svn://localhost@50 8062f311-0dae-4547-b526-b8ab9ac864a5
Extensions dialog verify compatibility with OS.
EditExpression use now GetObjectExpressionInfos for objects expressions.
git-svn-id: svn://localhost@23 8062f311-0dae-4547-b526-b8ab9ac864a5