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61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/**
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GDevelop - Tiled Sprite Extension
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Copyright (c) 2012-2016 Victor Levasseur (victorlevasseur01@orange.fr)
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Copyright (c) 2013-2016 Florian Rival (Florian.Rival@gmail.com)
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This project is released under the MIT License.
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*/
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#ifndef TILEDSPRITEOBJECT_H
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#define TILEDSPRITEOBJECT_H
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#include <memory>
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#include "GDCore/Project/ObjectConfiguration.h"
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namespace gd {
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class InitialInstance;
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class Project;
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} // namespace gd
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/**
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* TiledSprite Object
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*/
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class GD_EXTENSION_API TiledSpriteObject : public gd::ObjectConfiguration {
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public:
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TiledSpriteObject();
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virtual ~TiledSpriteObject(){};
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virtual std::unique_ptr<gd::ObjectConfiguration> Clone() const override {
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return gd::make_unique<TiledSpriteObject>(*this);
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}
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virtual void ExposeResources(gd::ArbitraryResourceWorker &worker) override;
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virtual std::map<gd::String, gd::PropertyDescriptor> GetProperties()
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const override;
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virtual bool UpdateProperty(const gd::String& name,
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const gd::String& value) override;
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virtual double GetWidth() const { return width; };
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virtual double GetHeight() const { return height; };
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virtual void SetWidth(double newWidth) { width = newWidth; };
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virtual void SetHeight(double newHeight) { height = newHeight; };
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void SetTexture(const gd::String &newTextureName) {
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textureName = newTextureName;
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};
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const gd::String &GetTexture() const { return textureName; };
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private:
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virtual void DoUnserializeFrom(gd::Project &project,
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const gd::SerializerElement &element) override;
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#if defined(GD_IDE_ONLY)
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virtual void DoSerializeTo(gd::SerializerElement &element) const override;
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#endif
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gd::String textureName;
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double width;
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double height;
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};
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#endif // TILEDSPRITEOBJECT_H
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